Showing posts with label Mu. Show all posts
Showing posts with label Mu. Show all posts

Thursday, March 24, 2011

March 23, 2011

Participants: Jon, Nadine, Zachary, Gili, David K

Zachary is a newcomer. His experience included HeroClix, Blood Bowl, and other American type games, as well as come Settlers. I think I didn't give him a great impression, as I whined a little more than I typically do over both games he played, even though I wasn't doing badly in either. Hopefully this won't dissuade him from returning.

Dominion

Jon 33, Nadine 28, Gili 22, Zachary 22

Kingdoms: Chapel, Moat, Village, Bureaucrat, Feast, Moneylender, Smithy, Council Room, Laboratory, Envoy.

First play for Zachary. I used the chapel to destroy every copper and estate in my hand, carefully replacing them with silvers and a gold, and a village, laboratory, and finally a smithy. I thought I was doing well, and I was.

However, Nadine, who simply bought silvers and golds and an initial bureaucrat, still managed to draw two provinces before I could get my first, and then a third after I got my second. And with two other players also drawing provinces, the game looked like it would end before I caught up to her.

I miscounted and thought that she was one point ahead of me when the game ended. Actually, she only ended with 3 provinces, 2 duchys, and 4 estates. I had 5 provinces and a duchy.

Princes of Florence

Zachary 56, Jon 53+, David 53, Nadine 53, Gili 46

First play for Zachary. The rest of us hadn't played in a long time, which is why I suggested it. Five is a tough game. I make the following changes for five players: people pick only 1 out of 2 when buying a profession, and the last profession cannot be bought, but can be recruited.

Nadine's theory is to buy nothing at an auction for more than 200. Which would not be so bad, except that she somehow picked up two prestige cards and a recruiter for that price. I bought an early forest and then paid higher prices for my goods: 1100 for my first jester, 700 and 500 for recruiters, I got another jester later for cheap.

Gili bought two early builders; she also had a prestige card for the least spaces on her board, but Zachary also had two builders and out-built her.

Mu

David 209, Nadine, Jon, Gili

We played four hands of this, and David just missed beating all of our scores combined. Again, I suggested we play this because Nadine didn't really want to play Race for the Galaxy and Gili didn't really want to play Tichu.

Although I first reviewed the game as highly uncontrolled and random, and although I still feel that way about the play to some extent, I now think that there's a lot of room for exploring strategies in bidding and play. Each player concerned about his own score, and not just the partnership's, adds some intrigue. However, not having a dummy removes most, but not all, of the play strategy; still, there's some possibility for the occasional finesse or end-play.

I think I need to play this a dozen more times to get a better handle on it.

Thursday, October 14, 2010

October 13, 2010

Participants: Jon, Nadine, Mace, Gili, Nechama, Elijah, David K

Gili brought her friend Nechama. She pretty much spoke only Hebrew, and my Hebrew isn't terribly good. I hope she enjoyed herself.

San Juan

Elijah 39, Jon 37, Mace 35, Nadine 32

I haven't played this in a while, mostly because I really wish it had a good expansion. I generally remember the game as good, but not particularly special, but when I play it it's always a slightly better game than I remember.

Nadine wasn't particularly looking forward to playing it. This was Mace's first play.

Elijah started with an early Prefecture followed by an early Library and Tobacco. Nadine started with Coffee and Mace with Carpenter. I had nothing to build in the first round. I finally got a Prefecture going by round 3, however, and Nadine built the third. Meanwhile, Mace built Quarry to go with his Carpenter and also ended the game with both City Hall and Palace.

I had Guild Hall, but it wasn't enough.

R-Eco

David 26, Nechama 15, Gili 10

First play for Nechama. David was the only player who tossed out cards, and he tossed out 8 of them. Apparently illegal dumping pays off.

Taj Mahal

Elijah 34, Gili 32, Nechama 32, Mace 29, Nadine 28

First plays for Nechama and Mace. It was apparently Elijah's night, and apparently not Nadine's night.

Oddly for a five player game, commodities didn't do to well and path connections did pretty well. I saw a few fierce battles out of the corner of my eye.

Magic: the Gathering

David+++, Jon+

We played with roughly the same cards that I played with Mace last time, having not properly mixed the random card pile before drafting.

I honestly thought that I had a decent chance at winning a few games with a W/G deck, 8 Plains to 6 Forests and mostly white cards. However most of my games came down to mana screw again. I drew 5 forests and no plains for much of the first game. I drew 3 forests and no other land at all for nearly all of the last game.

I won game 2 partly because David didn't draw quite enough land to support his G/U/R deck, and partly because he drew a few times from his discards by accident instead of from his deck. I thought I was dong well, with a few white cards that sent his creatures back to his deck and a few direct disenchant spells, neutralizing all of his enchantments. But apparently I was fooling myself.

I was doing fine in game 3, but I left myself blockerless at 14 life against his 1/1 creature, and he won instantly with two Giant Growth's and a spell that lets his creature deal its power in damage to target creature or player.

Mu

David 217, Mace 129, Jon 108, Nadine 55, Elijah 36

I gave this game the short shrift after our previous and first encounter with it, as it seemed like the strength of your cards determined your success and that the play with five players was somewhat random. It appeared to work better with four players, but that made the game kind of irrelevant since there are some much better four-player card games at hand.

Feedback on the Geek guilted me into giving this another try. Elijah and Nadine both vaguely remembered not liking the game, but unspecifically enough that they were willing to try it again. This was the first play for both David and Mace.

This time was a much better experience. In fact, even Nadine admitted that she found the game interesting after a few hands. Everyone else also said that they liked it.

I got a lot of laughs when explaining the rules, which are not really that complicated, though each of the few major rules has a number of niggly points to make it work, and the two tables (bid vs points required, points taken vs bonus) just have to be memorized or referred to on each hand. But it's really not all that complicated if you're used to other trick taking or bidding games, especially those that reward points based on the specific cards taken (as opposed to tricks taken).

The each-man-for-himself aspect works fairly well. As the hands progressed we began to feel the game was less random, and possibly even less luck-dependent on the cards (thought still highly so), and more for the strategy of the bidding and play. And our bidding got more aggressive.

Looks like this will hit the table again, after all.

Thursday, June 17, 2010

June 16, 2010

Participants: Jon, Gili, Nadine, Elijah, Miriam

Welcome back to Elijah, who looked distinctly taller than the last time we'd seen him.

It's Alive

Jon 57, Gili 45, Nadine 37, Elijah 32

Gili asked to play this as a filler. I've played this hundreds of times, but there are still surprises for me in each game. In this game, I started picking up a lot of cash and then buying tiles only when the slab value equaled twice my cash value. That was my way of maximizing my points, while simultaneously keeping flexibility. My only concern is if someone else were hurrying the game along, in which case I might end up with too much cash and not enough points.

It didn't hurt that I didn't get any Villagers. But it wouldn't have made much of a difference if I had, I think. Gili's 45 include the 5 point bonus for ending the game.

Tribune

Nadine+, Elijah, Gili, Jon, Miriam

First play for Elijah, second for Miriam. Five players is a tough game with fewer opportunities to make progress each round. It's more important to have a plan, and not just pick up whatever randomly comes your way, which is what I did. It's probably what Nadine did, too, but what came her way was better than what came my way.

Mu

Elijah 88, Gili 80, Jon 63, Miriam 44, Nadine 15*

With five players looking for a light game, I finally had my chance to try Mu, a highly-rated trick taking game for 4-6 players. The game has a table for the points required to make for your bid, and a separate table for bonus points for making your bid, and a number of interesting bidding and trump rules in between.

It's fun and interesting, but it's not really all that great. In fact, it's far better with four players than it is with five, which kind of defeats the point, since there are already so many good (better) card games for four. From my limited experience of three hands, it's biggest drawback is that, unlike many other cards games, you're simply going to do well if you have a good hand and poorly if you have a bad hand. Which is not the case for Bridge, Tichu, David and Goliath, and many other games.

Nevertheless, all of us except for Nadine enjoyed ourselves well enough. Nadine gave it two hands and then bowed out for the third. Elijah racked up a lot of points in the first two games, and neither chief was able to make his bid. In the third hand, played without Nadine, Gili was chief and took nearly all the tricks.

Vegas Showdown

Jon 51, Gili 46, Miriam 44, Elijah 44, Nadine

First play for Elijah and Miriam. Elijah was falling asleep near the end of the game, but it was Nadine who caused the biggest disruption when it turned out that she had placed and benefited for several rounds from a building for which she didn't have the correct prerequisites. Miriam also had done it, but it was her first game and she did it after Nadine, so she had an excuse.

Nadine had to remove the building near the end, and never got the correct prerequisite building to re-place it, while Miriam did. Gili jumped ahead in the last round or two in both people and income, when I had been leading in them throughout the game. Which annoyed me. Somehow I still won. I think because I had a lot of good early income, and took some bonus points for Slots (and event) and cashing money in for points (twice during events).