Showing posts with label santiago. Show all posts
Showing posts with label santiago. Show all posts

Thursday, July 21, 2011

July 19, 2011

Participants: Jon, Nadine, Gili

Attendance is still so low, it's hard to feel too bad about leaving Jerusalem. I'd like to stay and keep a good club going, but three people week after week is not much of a club. Hopefully things will pick up again if/when Nadine and Gili take over.

Quest Adventure Cards

Jon 43, Nadine 34

I was sent this to review. I received six packs (1 through 6), which is enough for a two player game. You can play up to four with more packs.

I will give a full review on Purple Pawn soon. Nadine and I played only one game. It was, at least, a quick playing game, but only because the decisions were either trivial, luck-based, or irrelevant. Maybe I'm missing something.

Nadine didn't understand the point count at the end. Actually, now that I remember the rules correctly, since the sixth quest wasn't completed, the game actually ended in a tie.

Santiago

Nadine 132, Jon 122, Gili

This is not really meant to be a three player game; there's too much water and the water carrier makes no money. What's left is calculating the amount of money spent vs money returned compared to the other players, which is still fun to those who like that sort of thing.

I gobbled up a center potato field and got some cubes on some of Nadine's fields. Gili had a smaller field, and we were all pretty sure that I was going to win by a bit. But Nadine spent almost zero money on the bidding, while I was down to about 5 dollars before the final tally. She won due to frugal spending.

Cities and Knights of Catan

Nadine 13, Jon 11, Gili 11

Although I often complain that I'm losing when it feels like I'm losing, but stop complaining when I see that I'm actually doing ok, in this game I really really felt like I was losing and I was really really surprised to see that I actually came fairly close to winning.

Though I didn't start the game with either 6 or 8, I had good and varied numbers and resources on my starting hexes - except sheep. I even pulled an early Inventor and switched away an 11 for a 9. Wouldn't you know it, but 11 and 8 rolled up time and time again, with barely any occurrences of 5, 9, or 10 over the entire game.

As a result, I watched Nadine and Gili pull resource after resource while I collected the occasional brick or ore. Nadine's hand already had over ten cards several times before the barbarians hit, and she maintained a large hand throughout the game.

Gili and Nadine both got to an early/mid-game Aqueduct, while I didn't get to it until near the end game. Wow, is it hard to do ANYTHING without Aqueduct. I already knew it's the most important strategy in the game, and I still keep underestimating it.

Nadine had early knight control. Gili got the first metropolis (paper) and took over the knights around mid-game. I managed to disappoint them both by failing to activate a single knight, twice losing cities to the barbarians in the process.

Despite this, and my paucity of building and resources, I finally got a harbor and a string of 4s to give me a metropolis in coins. I was sitting on the merchant card. I came so close to 12, only to lose a city (twice) or be off by a single resource each time.

Nadine missed an opportunity to end the game through stealing my coin metropolis, but she managed to get her 13th point anyway on the next turn.

Thursday, October 29, 2009

October 28, 2009

Participants: Jon, Nadine, Bill, Shirley, Gili, Emily, Eitan, Abraham, Sarah, Ksenia

We have new steady regulars, which is great as it keeps game night lively and provides players with a choice of what games to play. Ksenia is a visiting student from Poland who will be staying with us until mid-December, at least. She has no gaming background, but was excited to try out games night and had a great time. Welcome aboard.

Year of the Dragon

Nadine 102, Bill 94, Shirley 92, Gili 90, 82 Eitan

First plays for Bill and Shirley. Shirley was able to translate the Chinese symbols on the board, and they apparently don't have much to do with the game.

They started with this game, instead of the usual filler, and it took them three hours. Nadine won, as usual. Eitan already liked the game, and Shirley really liked it. So much so, that they all sat around for another half hour discussing the game.

Dominion

Jon 29, Emily 24

I stayed away from YotD, so I was able to play Dominion with Emily when she and Eitan arrived (Eitan preferred to join YotD as it was just about to start).

We pulled a dream set of cards: Chapel, Moat, Villagers, Spy, Moneylender, Bureaucrat, Throne Room, Market, Festival, and Mine. I took Spy/Chapel, she took Moneylender/Chapel.

It took a while to get to 5, but then it was steady progression. Emily Chapel'd all of her Estates, while I only dropped 2 of them. That left me at a one point advantage. We'll get back to that later.

Heh. She managed to get 2 Provinces before I got any, which made me depressed. Then we both got one, leaving me down, 3 to 1. But then I was able to get 2 Provinces and a Duchy. 3.5 to 3. We each both got one more Province, me getting the last one and pulling an additional Estate just for kicks.

Festivals are lovely, but they have to be combined with card drawing ability or they just sit there. Of course, trashing all your Estates and Coppers in favor of Golds also doesn't hurt.

Settlers of Catan

Jon 10, Abraham 8, Ksenia 7, Emily 5

The gateway game, and first play for Ksenia. She liked it, I'm happy to say. Once again I started off a little behind, but soon the numbers began to swing my way. I was the only one who had to dump to the robber during the game, and I did it three times. Ksenia and Emily did a little jockeying for Longest Road, while Abe and I built up cities. I won with a Largest Army and then my fourth city.

It's Alive

Ksenia 47, Jon 43, Abraham 41, Emily 33

Scores are approximate, but in order. First play for Ksenia, and she liked it too (though not as much as Settlers). I'm STILL finding new ways to think about the money and point aspects of the game. Great game.

Santiago

Abraham 99, Jon 97, Sarah 79, Ksenia 58, Emily 57

For some odd reason, the old-timers don't like to play this game with me, which boggles me, as I think it's incredibly elegant and fun. Luckily I had four players who had never played it before, and I already knew that Abe would like it (and probably win). it's also new player friendly. So I got another chance to play.

Five players is the toughest scenario, of course, but even so, ours was pretty amiable. Very little land dried up completely until the last round of the game.

One of the interesting things about the game is that it's not enough to play a round by maximizing your point score for that round only. You have to consider how many extra points you can get by taking a smaller amount this round in anticipation of tiles that will give you a really big boost in some future round.

Also, you have to weigh the points you will get if you take tile A and opp takes tile B, and the reverse; not only what you will get with your own placement.

Four of the five crops had some contiguity, while the fifth one only sprouted between the fields, so to speak. I made a bonehead move on the seventh round, missing an already watered spot on the board and therefore not bidding high enough to secure it for myself. That was a 10 point loss, I believe.

But the game came down to the end, where Queenmaker Emily got to decide whether my crops or Abe's would be watered. Abe won out, and he won by 2 points.

Thursday, August 20, 2009

August 19, 2009

Participants: Jon, Cliff, Gili

Huh. Some regulars are away, I know, but we still had a decent show last week. The only regulars to show this week were me and Gili. Cliff is a local gamer who can never make Wed nights, because he teaches. He just happened to be between sessions this week.

He brought Battlestar Galactica, but we decided that three wasn't enough people to play it.

Blokus Trigon

Jon+, Cliff

First play of any game in the Blokus series for Cliff. He made the mistake of not getting all of his bigger pieces out first. I had a tough time deciding at several points when to place something big before my opponent could block it (though he couldn't do anything else with that space) or take more space away from my opponent.

Dominion

Jon 52, Gili 43, Cliff 33

First play for Cliff. He liked it. We played with a random assortment, where the only Attack card to start with was Bureaucrat, but Black Market pulled in a few more. Gili used it to get Moat, and she happened to pull it against several attacks.

I played nearly straight Feasts -> Markets, Villages, and Throne Rooms, with some flavor. Regarding Throne Rooom -> Throne Room: I thought about this one for a while, and the only difference between doing Throne Room -> X, and Throne Room -> Y, versus Throne Room -> Throne Room -> X and Y, is that the latter saves 1 action (and can only do the former if X gives you an extra action).

Santiago

Jon 150, Gili 133, Cliff 127

Scores approximate. First play for Cliff. I don't get to play this most of the time, as others in the group don't like it; I still think it's a fantastic game.

This was my first three-player experience, and three players is far more serene - and high-scoring - than either four or five players. Maybe I overlooked a rule.

Poor peas never yielded more than a single plantation. Both Gili and I had plantations yielding 88 points, while Cliff had an 80 pointer.

I still don't know whether it is correct to add a square to your opponent's big field, preventing him from doing so, and with the expectation that he will add to yours, or whether it is better to add to your own field and let the opponent add to his. Must calculate that definitively someday.

Thursday, May 22, 2008

May 21, 2008

Participants: Jon, Bill, Nadine, Jonathan, Sergei, Daniel, Max, Binyamin, Ari

Bill came back even though we didn't have a quorum for role playing again. Luckily, he plays board games, too. Max came a few times before with Jack (who only came a few times). Max and Jack were running a Russian-speaking game group in downtown Jerusalem for a while, but it petered out. Max brought with him Daniel and Sergei.

Robo Rally

Ari+, Jon, Binyamin, Jonathan, Max

This was a first game for Max and Binyamin. I picked a single board and a single flag. But it was the Maelstrom board, nearly entirely covered with concentric circles of walkways moving at different speed and depositing into a central pit. And the flag started out on one of these walkways, so moved one space each phase, too.

Needless to say, it looked like it was going to be wild and fun. For some reason, I calculated that the best way to get to the flag was to skirt the opposite direction to the walkway's movement around the edge of the board and then try to rush in. Ari, instead, jumped onto the faster moving walkway which took him right opposite the slower moving flag in one turn. He won on turn two.

Jon+, Nadine, Sergei, Bill

Later in the evening we played again. This was the first play for Sergei, and second (?) for Bill.

We also used a single board and flag, but a simpler one, and the flag was stationary at the far corner. This time I won in two turns, by virtue of having hands full of Move 2 and Move 3 cards in both turns.

El Grande

Nadine 122, Daniel/Jon 104, Sergei 103, Bill 98

This was the first game for Sergei and Daniel, I believe. Daniel unfortunately had to leave after the second scoring round, so I took over while also playing Santiago.

When I took over, Nadine was well ahead of every other player, so she obviously neglected to inform them that she usually wins big time and they should all gang up on her. By the time I got there, it was too late. On round 8 she took an interim scoring opportunity which essentially sealed the game.

Round 3 scores: Nadine 37, Bill 37, Sergei 41, Daniel 35
Round 6 scores: Nadine 89, Bill 73, Sergei 74, Daniel 77

Saikoro

Jon+, Ari

After Ari won the first game of Robo Rally, we played two more rounds to see who would come in second. To keep Ari occupied, I played Saikoro with him.

It's still a lovely game. I had no trouble cornering Ari for the win, as it was his first game.

Santiago

Binyamin 72, Jon 62, Ari 45, Jonathan 43, Max 43

I love this game and have wanted to get it out for a long time, but I haven't had the opportunity since some of the other club players don't like it. But, with a new audience, I was finally able to do it. This was the first play for Max, and second plays for Ari and Jonathan.

Both Binyamin and I got in on an early potato field, while I also got an early sugar field, and he got a later pepper field. He had one more guy on the potato field, however, and managed his cash just a bit better, so as to earn a victory.

Race for the Galaxy

Binyamin 23, Jon 18, Nadine 18

Yes, very low scores, entirely because Nadine built low cost buildings on every single building phase, ending the game in some eight or nine rounds. Nadine knows the brown building strategy and isn't happy when she doesn't get those buildings. Binyamin says that he has tried the game with variants where you build up to twenty buildings (instead of twelve) and increase the vp chips, which he likes better than the standard game, as it ends too quickly.

It's Alive

Sergei+++, Jonathan+, Max+

When they finished playing this, I thought they had played only one game and I asked their score. When they said that Sergei won with three, and Jonathan had one, and Max had one, I was confused, until I discovered that that was the number of games they had played, not the point counts. They played five games back to back in the time it took us to play Race for the Galaxy.

And after all that, Max said that he found the game somewhat repetitive. I'm guessing they liked it enough to play it five times, however.

Bridge

Jon/Max, Binyamin/Nadine

We got in two hand of Bridge at the end of game night. This was Max's first plays, and he kept comparing it to games he was familiar with.

Thursday, April 24, 2008

Games Day: April 24, 2008

Participants: Jon, Saarya, Nadine, Adam, Binyamin, Tikva Shira, Zvi Yehuda, David Klein, Avi Klein, Yarom, Maayan, Maya, Yardena, Yedidya, Yitzchak, Jonathan, Roie, Omri, Rachel A, Yosef, Dylan, Ben, Gili, Dvir, Shimon, Ari, David B, Pini, Yosef B, Richard, Vera, Raphaela

I'm Jon and Saarya is my son. Nadine, Adam, and Binyamin are group regulars. T"S and Z"Y are Binyamin's kids. David is a group regular. Avi is David's kid. Yaron has been playing games in other parts of Israel for many years, but rarely gets out to my group. Maayan and Maya were his guests. Yedidya and Yitzchak are Yardena's kids. Jonathan is a new group regular. Roie and Omri saw the ad on Tapuz. Rachel A is my wife. Yosef saw the ad on Janglo or my blog, I think. Dylan is a group regular, Ben is my brother and a group regular, Gili is a group regular. Dvir, Shimon, and Ari saw the ad on Tapuz. David B is my other brother and Pini and Yosef B are his kids. Richard, Vera saw the ad on Janglo, and Raphaela is their daughter.

32 people is record attendance. In fact, if we get this many or more in the future, we need a bigger place.

Amun-Re

Binyamin 51, Roie 42, Ben 38, Omri 31, Zvi Yehuda 531

Ben doesn't get to play this game in his community because his gamers object to the other deities and sacrifice.

Nadine 54, David B 39, Yosef 38, Ben 34

This was first game for David and Yosef. David thought it was a good game but the -3 card (stealing 3 gold) wasn't strong enough to overcome the loss of a free item.

Anagrams

Jon, Yardena

I went easy on Yardena at the start of this game under the assumption that I would be much better than she was, since she had Scrabble experience but not Anagrams experience. After a few words, however, it turned out that she was excellent. After that I played as well as I could and we both ended up with about the same number of words.

Bridge

Nadine, Ben, Binyamin, Zvi Yehuda

They played a few hands toward the end of the day.

Cities and Knights of Catan

Yitzchak, Yosef

Played a two-player game to learn the rules, I believe.

Yosef 13, Jon, Jonathan

I started off pretty well, but Yosef relentlessly hit me during the game and rose over my back. He got a quick early metropolis, and another one soon thereafter. He won the game with Longest Road.

Colosseum

Zvi Yehuda 83, Gili 80, Tikva Shira 65

This is a big sprawling game with busy graphics. I played it once and thought it was a typical Euro.

Cosmic Encounter

Binyamin, Pini, Yosef, Zvi Yehuda

I think I have the wrong people written here, except I know that Binyamin got bored by the game since he didn't think the aliens were interesting enough (he had Void/Zombie).

Go

Adam+, Jon

Adam slaughtered me by capturing a large central area on an 11x11 board. I still love the game, but I really really suck at it. I started with two stones.

Jon+, Yardena

I taught Yardena how to play on a 9x9 board. Even by the end of the game, she wasn't quite sure she had grasped the rules of capturing groups. She started with a two stone advantage.

Imperial

Binyamin brought this and taught it to several groups of people, but no one took him up on the offer to actually play it.

Magic: the Gathering

Jon++, David++

David and I did our usual Rochester draft. Both of us ended with serious difficulties in cutting down colors for our deck. I had more Red, but I settled on Blue as my third color. There was no way to cut it down to two colors. I did BGU while David did BRU.

I lost the first game. The second game, I was distracted by some other events around me and forgot to say I was casting a blocker from my hand, so I lost, but David said I should have won (I recorded it as his win). In the third game my deck worked and his didn't. In the fourth, we were well on a repeat of the third so he resigned.

David+, Pini

Pini used my deck to play David while I was eating dinner and lost.

Pirate's Cove

Tikva Shira, Zvi Yehuda

I saw them playing this two player. Binyamin heard the rules and wasn't interested because of the excessive dice rolling. I sympathize, but I like the game anyway, for some reason.

Power Grid

Dylan+, Dvir, Shimon, Ari

I taught the latter three this game and then stepped out for Dylan to play. I forgot that Dylan's grasp of the rules wasn't perfect. As a result, they forgot that you couldn't have more than three power plants. I'm sure they got some of the power plant rotation rules wrong, too. Dylan won on the tie breaker.

Puerto Rico

Rachel+, Roie, Omri

Omri and Roie brought two games, PR and Princes of Florence, both of which I have. They sat down to play with Rachel. I was thinking of warning them that they don't know what they're up against, as she is a killer.

She ended up winning, but not as badly as I won against inexperienced players the day before at the Beit Shemesh club - something like a 10 point spread. She said it was fun, especially when she had no idea what her opponents were going to do, unlike when she played with us regulars.

Race for the Galaxy

Yaron, Maayan, Maya, Jonathan

This was the first time for all of them (2nd for Jonathan?). It took them quite some time, as first game are want to do.

David B 29, Pini 25, Yosef B 15

I taught all of them how to play and then left them to it. As a result, they were often confused. David realized that their was a lot to the game, but the other two were somewhat frustrated. They all would have enjoyed it more if I had played with them as well; I'm sorry I didn't.

Nadine 42, David 32, Jon 29

We three wanted to play this at the end of the evening. Nadine won using her usual brown world strategy. I started with the military world, which I think is a poor strategy in comparison.

David 64, Jon 45, Nadine 41

I tried a brown world strategy, but David took it from me and did it better. He also had yellow worlds going. it was obvious a third of the way into the game that he was going to slaughter us. Which began to make me resent the game. Once I was losing and my initial worlds turned out to have been the wrong ones, there was no hope of catching up and a whole game to know that.

RftG is therefor a fascinating puzzle, but somewhat frustrating as a game.

R-Eco

David 17, Jon 3, Nadine 2, Avi 0, Adam 0

My only points were from not dumping. David pulled the 4 and 5 of red in his last two moves.

Avi 16, Nadine 8, Yardena 6, David 5

Yardena liked the game because the rule set was simple and she didn't have to think too much (she thinks a lot during work, generally).

David B, Pini, Yosef B

I taught them this and they all liked it for what it was.

Yosef, Gili, Binyamin

Played near the end of the day.

Robo Rally

Jon+, Nadine, David, Avi, Adam

This was our opening game and it was fun. We played on one board with two flags at opposite corners. David, Nadine, and I were all close, with Adam right behind. This despite my opening turn as nothing but left and right turns. As usual, chance played heavily in who was able to get the second flag in the final stretch.

Yaron, Maayan, Maya, Dylan, Jonathan

I taught them all how to play, and warned them that a typical game, even on a short board with one flag, takes a good hour and a half. Dylan then won on his second play.

Santiago

Maayan+, Yaron, Maya, Jonathan

This was another new game for all the players.

Settlers of Catan

Roie, Omri, Yosef, Yedidya/Yitzchak

Y and Y really wanted to play but there wasn't enough room so they shared a position.

Shadows Over Camelot

Gili, Tikva Shira, Saarya, Richard, Vera, Raphaela, Jonathan

I taught some, and some had played once or twice. Richard, Vera, and Raphaela came in just as we were about to start and I included them. This was their first game, and they didn't make it through to the end, even though Vera told me that it was much better than Monopoly. Still, it's a fairly complicated game for your first game, though the mechanics themselves are pretty easy.

When they left, three players finished the game three player, each with two roles. Gili inherited the traitor (or started as the traitor). he game ended with seven white swords, but then two flipped because the traitor was still in the game, so the company lost (and Gili won).

Winner's Circle

Binyamin, Zvi Yehuda, Tikva Shira

The opening game for them.

Year of the Dragon

Nadine 104, David 84, Gili 77, Tikva Shira 58

David and Nadine had both played Year of the Dragon once, and David had won that time. Tikva Shira knew the basics, and it was Gili's first time. This game is played in preference to Notre Dame, being considered nearly the same game but better (though ND is a fine game).

Thursday, April 05, 2007

GAMES DAY: April 4, 2007

Participants: Jon, Nadine, Ben, Tal, Josh, Avri, Keren, Debbie, Gili, David K, Saarya, Binyamin, Adam, Pinchas, Tikva Shira, Zvi Yehuda, Itamar, Nadav, Shlomo, Rafi, Meir

21 Participants, for a fairly smooth, albeit loud, Games Day. My apartment is simply too small for this. I must find a larger place for next Pesach. Sukkot we play on the roof, anyway, so the noise is not so bad.

Avri is a player from Beit Shemesh who came for the first time, bringing his brother Rafi. Rafi brought his brother-in-law Shlomo, and Shlomo brought his brother Meir. Or something like that.

Keren is a reader of my blog, and she came by for the first time with her friend Debbie. Except for Gili playing Settlers with them, I somehow neglected them while they were here, which I feel bad about. Come again, and I promise to play more with you personally.

Itamar brought his nephew Nadav, and Binyamin brought his kids Tikva Shira and Zvi Yehuda. Pinchas came on the last few Games Days too, and he is an old Bridge partner of mine.

The others are regulars.

24/7

Tikva Shira+, Zvi Yehuda

I taught this to the kids; they kept forgetting the rule about rows not going past 24, and Z"Y never quite got the way you get points.

Amun-Re

Saarya 43, David 36, Nadine 33

Nadine was ahead 2 points in the interim scoring, 15 to 13 to 13.

Bridge

Jon, Adam, Nadine, Ben

We played this simultaneous with our game of El Grande, while waiting for people to take their turns.

Binyamin, Adam, Tikva Shira, Zvi Yehuda

They played one hand of this at the end of the evening, waiting for the Amun-Re game to end, so that Binyamin could take the game home.

Carcassonne: the City

Jon 130ish, Binyamin/Ben 85ish, Nadine 55ish

Binyamin taught us this version of Carcassonne. It has the usual three area types, but one third of the way through the game you begin placing walls and towers around the tiles.

The most significant difference is that only roads have to match, not areas. We found this to be a huge huge Bad Thing. Most of the tactics of Carcassonne derives either from merging with other areas, or from locking opponent's areas so that they can't close them. This rule significantly reduces both of these options, making the game simply a matter of picking the best tiles and putting them down in the best places each turn. Whoopee.

It is one of those situations where too many opportunities for scoring makes a significantly worse game, rather than a better game. There is not enough tension.

I got luckiest. Nadine made a few sub-optimal choices, according to Binyamin, and he got upset enough to leave the game early. Ben filled in for him for the last few rounds, without any understanding of the rules.

Chess

Pinchas+, Jon

Pinchas loves Chess, and I play very infrequently, and totally tactically. I also get bored with games where it's clear that one person is winning, and the only way for them to lose is to make a dumb mistake.

So I enjoyed the game at the beginning where I managed to secure a lead over Pinchas by a Knight and a Pawn. Then I got bored, moved too quickly (I should mention, perhaps, that I don't like to take too long with my moves, and I was also simultaneously playing El Grande at the time), and went down to a single Pawn advantage.

In the end, I didn't feel like dragging the game out for another 50 moves, so I lost a few more pieces and resigned. It was a little rude of me. Sorry, Pinchas.

Keren, Debbie

Keren and Debbie played a game of this later in the day.

Die Macher

Jon, Gili, Binyamin, Adam

This is one of our grails of gaming - simply getting it onto the table. That took most of the day.

The rule explanation then took another hour and some, as usual, and it was about three hours before we finished the first round. I was really hopeful we would finish the game, for once, because we were ll enjoying it, and the second round went much quicker and smoother. But Gili had to leave before the game would finish, so we only finished three rounds.

We all really enjoyed it, for what we played. There are a lot of rules that I have to keep digging up and remembering, but we all suffered the adverse effects of this, and managed to keep on forging forward, anyway.

El Grande

Nadine 107, Adam 100, Ben 94, Binyamin 90, Jon 83

I made the mistake of having a slight early lead after round three, which made me a target. And this despite the fact that this is Nadine's signature game. And she won, of course, in the end.

Nobody was horribly behind the whole game.

Geschenkt

Rafi 13, Avri, Saarya, Shlomo, Meir

I taught them this game as a brain cleanser between the games of Power Grid and Santiago. Rafi won it.

Lost Cities

Keren+, Debbie+

They played two games of this, while we were davening Mincha. I think I didn't explain the rules completely. I believe they were drawing and then playing, and opposed to the other way around.

Nautilus

Ben, Nadine, David, Josh

These guys were looking for what to play and started with this. Binyamin warned them that it wasn't really their type of game, and he turned out to be correct, and they abandoned the game halfway through, not particularly enraptured.

They also complained about the sameness of the colors on the chips and other design elements.

Netrunner

Jon++, Binyamin

Rather than try to find my Magic lands, I taught this to Binyamin. I first played the Corp, while Binyamin drew a number of expensive cards and couldn't quite get together a cohesive attack. I took home 5 agenda points without too much trouble, and we decided to switch sides.

We then played the fastest game of Netrunner ever played. Binyamin played his turn and didn't protect R&D. I raided R&D three times and pulled three agendas, totaling 8 agenda points. Game over.

Perhaps there is a tad more card luck in Netrunner than in Magic, after all.

Power Grid

Saarya 14, Avri 11+, Rafi 11-, Meir 10, Shlomo 6

Saarya taught them this, and naturally won, as the only experienced player. The others bought too many power plants. They played on the US without the NW, but no one even made it into the SW.

I should note that Shlomo's dismal score is not due to lack of plants, but probably being shut out of fuel.

Princes of Florence

Ben 58, Avri 57, Nadine 53, Josh 48, Tal 41

Tal would like it noted that she was leading at one point. Keren and Debbie also looked interested in trying this game.

As you can see, a close game, with Avri scoring well for his first time.

Santiago

Avri 76, Meir 55, Rafi 51, Saarya 45, Shlomo 37

I suggested this one to them, and they were all first time players. They seemed to enjoy it.

Settlers of Catan

Gili+, Keren, Debbie

I was going to play this with them, but Gili sat down before I got there. They all enjoyed it, even though Gili was the more experienced player and gave them a trouncing, it appears.

Shogi

Adam+, Pinchas

Pinchas likes Chess, so Adam taught his this Japanese game of Chess. Unfortunately, all the pieces were disks with Chinese writing on them; I have no idea how Pinchas could ever distinguish the pieces.

World of Warcraft

Itamar, Nadav, Tikva Shira, Zvi Yehuda

The award for the day's longest game goes to this, not Die Macher. They started playing at 12:30, and ended, without finishing the game, at around 9:00 or so. I have no idea what they accomplished during that time. The biggest problem was that none of them were native English speakers and the cards were all in English, so they had to keep running to Binyamin for explanations.

Zertz

Zvi Yehuda, Tikva Shira

Played at the end of the evening.

Thursday, February 01, 2007

January 31, 2007

Participants: Jon, David R, Elijah, Binaymin, Nadine, Adam, Zack, Eyal

David R is an American in Israel on the Birthright program; actually,
he extended his visit after the program for a few months. He was happy
to find a game group in Jerusalem, and we are happy to have him over.

Attendance was fairly light this evening, but we had a good time.

The Menorah Game

Jon+, David R

It's always my pleasure to introduce new players to the game, even if
only two players and even if playing the basic version.

For Sale

Elijah 91, Zack 75, Nadine 73

This is not one of Nadine's favorites, but she gamely played it as a
filler game.

Go

Jon+, Adam

Adam had been practicing, going to the Go club and reading up on Go
strategy and the like, which gave him even more of an advantage than
usual. Furthermore, I haven't really graduated from the 11x11 board,
yet, but Adam wanted to play 13x13.

I'm pretty lost on a 13x13 board. As a result, Adam gave me two stones
to start with. While I'm not an expert on Go, I'm still a fairly strong
tactical game player.

As a result, and combined with the fact that we wanted to play quickly
so that we could join others in a larger game, Adam made a few mistakes
in play which I was able to exploit, while I only made one major error
(that I noticed).

Adam resigned when it was obvious to him that he would lose the last
major corner he needed to compete.

Wall of China

David R 42, Binyamin 40, Eyal 38

Another filler game played before the main games, I didn't see what
happened and I don't know the game. It appeared to be one where the
theme was not relevant to the gameplay.

Mykerinos

Binyamin 57, Adam 34, Elijah 31, Eyal 30

I taught them all how to play and they all appeared to enjoy it. With
a bit more strategy information than I had about the museum, the
resulting control of the museum was more evenly distributed among the
players, and therefore appeared to me to be heading to a close game.

This was obviously not the case, however. Apparently Binyamin was able
to pull every five-point tile he needed, and collect sets. I don't know
what happened with all the other players.

El Grande

Nadine 125, Jon 111, Zack 75, David R 66

Speaking of runaway winners, we taught this game to Zack and David.
Nadine took a commanding lead already by the end of the first scoring
round, around 15 points ahead of the rest of us in a pack. By the end
of the second scoring round she was 30 points ahead of me, and I was
around 20 points ahead of Zack and David R.

Partially this was owing to Nadine dropping single cubes in five areas
and then moving the King in the first round of play, and partially it
was due to a lot of clashing for second place which left Nadine taking
first place and no one at all taking second - a lot of wasted resources.

We seriously considered resigning, but Nadine wanted to play it out,
and the game is still enjoyable even when you're losing, although
obviously a bit discouraging for all that.

Nadine took interim scoring between scoring rounds two and three which
put her even further ahead. But my continuous and directed assault on
her positions, ultimately futile, were doing good damage. I managed to
catch up 30 points on her by the end score, which was much better than
I had anticipated.

Santiago

Jon 113, Zack 111, Nadine 103, Eyal 102

Another non-favorite of Nadine's, this is still a favorite of mine. We
played for the first time with the optional oases, which didn't add very
much to the game, but neither did it hurt the game in any way.

The water irrigation was plentiful and abundant in our game, so that the
water carrier wasn't making much money and points were high. Only one
field dried out at the very beginning of the game, and only two other
fields lost any cubes at all the rest of the game.

Fields were large and contiguous. Zack managed a great play of singly
occupying two separated potato fields and then connecting them while
I was busy with a large pea field. It netted him 70 points for that
field alone.

Cosmic Encounter

Elijah/Jon+, David+, Binaymin, Adam

Elijah had to go near the end of the game and Nadine briefly took over
after which I took over. Eyal had begun learning the game near the
beginning, but he switched to Santiago and gave David his seat in
return. That was a good switch, I think, as there was too much English
for Eyal, and it was more the type of game that David has experience
with I think.

They played two powers each and a few comets (which I detest). I
inherited a position where everyone had four bases. After being briefly
thwarted for the win by Binyamin who Filthed a planet, bringing me back
down to four bases, I captured the win on the next challenge with the
joint assistance of David.

Only after Binyamin went home did he write me an email saying that we
forgot that David also lost his fourth base on the Filthed planet, and
therefore he had only four bases at the end to my five, and therefore
wouldn't have allied with me if we had noticed/remembered this. Ah
well.

Thursday, January 11, 2007

January 10, 2007

Participants: Jon, Ben, David K, Shevi, Nadine, Gili, Adam, Zack, Binyamin, Eyal

Eyal returned for his second visit. With Zack barely speaking Hebrew, and Eyal speaking English, but much more comfortable in Hebrew, games are our meeting point.

And with only ten people, it's amazing how many games can hit the table
on a single game evening.

Feurio

Binyamin, Jon, Nadine

Binyamin came to me and asked me to see if I could find anything resembling tactics or strategy is this game that seems to get a lot of high praise on BGG. Knowing only that he doesn't see any, I gamely sat down and gave it a looksee.

The game consists of hexes numbered 1 through 6. Each turn, you flip over a tile and must place it at any location that has the highest numbered surrounding hexes. So where you can place the tiles is very limited, and sometimes give no choice at all.

Then you choose to put some of your meeples onto any one piece on the board that still has available space. Since you have a limited (but not very) number of meeples, you have to decided where to put them. Also, you may only put onto a hex the maximum of a) 2/2 the number on the hex, rounded up, or b) the number of free edges the hex has remaining. If a hex becomes surrounded, it does not lose the meeples it has already acquired.

That's it. At the end of the game, you score the numbers on the tiles under each of your herds divided by the number of the lowest tile that is not entirely surrounded by other hexes.

While this all sounds good on paper, I was forced to agree less than five turns into the game that Binyamin is entirely correct. While not entirely free of any tactics altogether (although entirely free of strategy), the barest amount that you have under your control is so pitiful, and your moves so forced, and the results so luck-dependent, that I literally stopped caring by the last third of the game, and couldn't even be bothered to count, let alone record, the scores.

It's just dull, and what decisions there are are effectively meaningless. The possibility that one could actually block your opponent, as opposed to simply taking the maximum score on each play, is a non-starter, and if it occurs was also beyond your control.

The only thing nice I have to say about the game is as follows: it's quick and easy to learn. The mechanic of how the hexes spread is a neat mechanic and fits the theme (fire spreading), but entirely doesn't work in this game.

San Juan

David, Shevi

Shevi has decided opinions about games. These two came and tried to get in a filler game, but abandoned it after a few rounds, because two others had also shown up, and because Shevi didn't like the game.

Santiago

Zack 94, David 91, Eyal 79, Shevi 70


Instead they played this excellent game. The rules are almost as simple as Fuerio, but boy is there a difference in game play!

Wildlife

Nadine 100, Gili 89, Adam 87, Binaymin 73

I sat down to start this game again, eager for another play, and this time with the correct rules (about herds). Halfway through the explanation Adam appeared, so we included him. After the explanation, Ben appeared, and I refused to turn it into a six player game, so I abandoned it to play with Ben.

In general, people liked the game, except Binyamin. This wasn't helped by the fact that Nadine had a mammoth herd on the board and was on her way to winning near the end of the game when Adam and Gili decided to spend upwards of 45 minutes taking a single turn in an attempt to find a way to break it up.

This resulted in Nadine getting rather bored, and Binyamin getting rather frustrated, and I can't say that I blame them. All in all, this extended the game to around 4 hours. For 4 players. Ouch.

Caylus

Jon/David+, Ben

So I sat down to play 2-player Caylus with Ben who had only played it once before and 3-player at that. We got going, and then David popped over from finishing his Santiago game, sad that he had wanted to play it. Since I wasn't really into it anyway, I got up, yet again, and let David take over for me.

This was David's first play with 2-players.

Princes of Florence

Zack 60, Jon 59, Shevi 52, Eyal 43

Instead, I got to teach three first-time player the joys of PoF. Luckily, Eyal could understand enough of my English to play the game. Shevi was initially fearful, but began to get into it. Zack and Eyal liked it already by the end of the first round.

The only real strategy tips I give is the approximate values for the auction items in the first few rounds, especially warning about the Jesters and Recruiters (the latter less so in a 4-player game). Zack took the first two Jesters for 1200 and 1300, while I took the next three or so for more reasonable prices.

Shevi took Builder in the first two turns for 900 and 1000, which I thought was rather excessive. Other than that, most other items went for fairly cheap, and several times several players took items for the minimum price of 200.

I had no real luck with my cards, but still played a fairly solid game, which seemed to be pretty good. Zack's win in the end was simply for having the 3 point bonus for best work as well as buying a Prestige card on the last turn for a full 8 points.

Settlers of Catan

Eyal 10, Zack 8, Jon 5

Shevi left, and I wanted a filler game for three. Since Eyal and Zack had played Settlers even prior to joining my club, this was one of the few games that we could get into and play through quickly. I started on reasonable places, including the only worthwhile brick hex, the 8, where the others were on 2 and 3.

The other players had more city starts, with high ore and wheat. That wouldn't have bothered me, as I shared their wheat and ore hexes as well. But wouldn't you know? 8 never rolled up except when the robber was on it - and I mean not once the entire game - whereas 3 rolled up at least half a dozen times in the first twenty rounds or so. Eyal even traded 4 bricks for something at one point.

I sulkily decided that my goal was simply to get to five points before the game ended, which I actually managed to do, with one round to spare.

Tichu

Adam/Jon 65, Nadine/Zack 35

There was discussion over whether to play Bridge or Tichu, and our population had difficulty figuring out how to do this.

We played one hand of Tichu here with no Tichu being called. While this game was going on, I simultaneously played Lost Cities with Binyamin.

David/Jon 50, Adam/Zack 150

And then I simultaneously played Tichu while playing Bridge. We played two hands here, and even though David and I "won" the last hand, we netted 0 points from the tricks.

Lost Cities

Jon 100 something, Binyamin 30 something

Known on BGG as the best two-player game or as the best game to play with your non-gaming spouse, I have to completely disagree with the former while reserving some judgment on the latter. As a gamer, this game is simply brainless. Oh, it's much better than Feurio, as the decisions you make are actually meaningful and the game includes both tactics and strategies. But they are not that deep, and can easily be absorbed by the end of the first game.

As a result, I was easily able to play this simultaneously with Tichu, win to boot, and not particularly care anyway.

Bridge

Ben/Beinyamin 400, Jon/Nadine 0

Ben and Bin made two games while Nadine and I went down in one. Bridge is still The card game, and Tichu is Bridge-lite - very lite. As light as can be an simple be a complex and interesting game. Well, maybe Team Hearts is even lighter, but no lighter than that.