Eliezer joins us from the Beit Shemesh game club; I had played with him on Tuesday night. Yaakov has played some games before, such as Magic and Settlers. He was a fine young gentleman, and I ope he comes again.
I was distracted during the first part of the evening with some phone calls and other issues.
R-EcoGili 30, Nadine 10, Yaakov 7
Nadine taught this to Yaakov while I was indisposed. It's interesting how wildly the scoring values in this game vary from play to play. In some games, a high score is below 10 and some of the players have negative values.
Carson CityJon 38, Nadine 35, Yaakov 35, Gili 33, Eliezer 29
First plays for Yaakov and Eliezer. We play with the yellow roles, except for one of them. Also, the "gunslinger" role and the "gun chip" space provide only 2 guns as far as combat is concerned, but count as 3 guns for the reward spaces. We also still play with dice combat, which I hate; we'll try the other methods next time.
I'm happy to see that all the ending scores were relatively close together, though it looked like Nadine was fairly running away with the game. She drops a lot of points and cash early on, and then takes the sheriff and places it on the 5:1 scoring in round 4, hoping that she can simply keep her initial lead. On her last turn she simply placed 7 guys on the "take 4 coins" space.
Eliezer was almost at zero points going into the fourth round, so kudos for him for making it to 29 points.
I was pretty sure that Nadine was going to keep her lead at the end, though I knew that some of us would catch up. In the end, she was still ahead after we all traded in our cash, but she finally lost after the occupied board spaces were tallied. She only had 3 occupied board spaces, while we all had 5 to 7.
I started off losing a whole lot of combats, but I also won a few; it only felt like I lost more than I should have. I like the mechanism of giving you your guy back if you lose, which is a relatively decent compensation.