Showing posts with label zendo. Show all posts
Showing posts with label zendo. Show all posts

Thursday, March 22, 2007

March 21, 2007

Participants: Jon, Ben, Binyamin, Zack, Elijah, David Barren, Adam, Gili, Nadine, Dylan

David wraps up his last visit to the JSGC and returns to America next Tuesday. Thanks for joining us!

Geschenkt

Binyamin 5, Ben 21, David 22, Zack 34, Jon "many"

First play for David and Ben. Binyamin had made me a mockup of this and I needed a filler game while waiting for the stragglers to come in. Still a nice quick game. I somehow lost control of my tokens and swallowed a lot of bad cards.

Blue Moon City

Zack+, Binyamin, Jon, Nadine

First play for all of us. BMC is a board game based on the card game Blue Moon, which none of use had played, either.

There is some story about rebuilding a city and seven races with different abilities and so on, but essentially it is an area control game. You control areas by moving to them and playing the cards of the same color as the area. Simultaneously, you can use the cards for their special abilities, such as moving further, changing card colors, gaining "scales", and so on.

Each time you complete an area, all players who contributed to the area gain the value of the area plus a bonus for all areas completed nearby. First place in the area also collects a bonus.

Furthermore, any time you build you can get "scales" if a dragon is on your area. Whenever all the scales are collected, bonuses are given to the one with the most and all who have at least three. The scales are returned and you start collecting them again.

Eventually, you convert your collected points into cubes on the big tower, and the first to place four cubes on the big tower wins.

It is yet another one of those "get this to get that to get the third thing" games, ala Caylus, as well as having to match cards to claim areas ala Ticket to Ride or Alhambra.

The game is nicely progressive and interesting enough, and most importantly, quick enough. That's Knizia for you.

Undoubtedly there are some strategies to use in this game, such as which areas to go for first, whether to share in many areas or steal areas all to yourself, and whether to use up your cards early or try to save up. Most of us emptied our cards early.

I can't tell you after one playing why Zack won. All of us had three cubes on the tower when he got his fourth.

Dvonn

Dylan++, Jon

While waiting for my turn to come up in BMC, I taught Dylan how to play Dvonn and he beat me twice in a row.

Tigris and Euphrates

Gili 7, Adam 6, David 5, Ben/Jon 5

First play for David. Ben was very unhappy after losing a few conflicts he initiated, nor about lacking green and red tiles throughout the game. He also wasn't open-minded about varying his strategy. After BMC and Dvonn finished, I stepped in to his place. He had no green cubes and few cubes in other colors, and he had one treasure.

I through out all his tiles and picked up a green and red. Then I placed a monument for Green and Blue. I didn't worry about the Blue, letting someone else take it, since I was more concerned with boosting my own score. After two turns, I was already up to 4.

Unfortunately, people kept handing Gili 5 point conflict victories in various colors. And she had been losing until now, too. On my last turn, I made it to 5 points and I tried to end the game through a conflict by tossing out 4 tiles. Unfortunately again, I should have just tossed out all my tiles, as I was one tile short of ending the game, which let Gili have one more turn.

Either way, I wasn't going to win, but I did pretty well considering my starting position.

Lord of the Rings: the Confrontation

Elijah+, Zack

Zack was fresh off of his victory in BMC, but he rarely wins this game against Elijah.

Tichu

Zack/Elijah 335, Adam/Gili 265

They played three hands. Elijah and Zack took the lead in the first hand, and then the next two hands were 300 point swings either way.

Chess

Zack+, Elijah

Zack wanted to play, and Elijah fought to the bitter end.

Zendo

Jon, Dylan, Adam, David, Elijah, Zack

We played two games, one with me Master, and one with Dylan master. My rule was "All objects pointing different directions" which stymied them for a good number of round. Dylan eventually guessed it.

Dylan then stymied everyone else (I was off playing Bridge) and had to reveal the rule when I kicked everyone out for the evening. His rule was "A prime number of pips", which Adam cried foul, saying that even if he thought of that he would hev rejected it as too complicated.

Bridge

Nadine/Zack|Jon, Ben/Binyamin

We sure seem to be playing more and more Bridge. They taught Zack how to play, and then he went over to Zendo while I filled in for him.

Nadine and I had most of the hands, although nothing extravagant. I played 4 out of 5 of them.

The Menorah Game

Jon 46, Dylan 36

Dylan 52, Jon 40

I taught Dylan this. Unfortunately, he's not much into auction games.

Go

Jon++, Dylan

I also taught (or re-taught) Dylan this. As he is a smart fellow, I simply gave him first move on a 9 by 9 board. The first game was rather close, but in the second he made a serious mistake which let me live on a large section of the board.

Great Game.

Checkers

Dylan+, Jon

I almost never get to play this deceptively simple and under-appreciated game. I figured Dylan would be willing. We played while simultaneously playing Zendo.

I made a small mistake (are there any others in Checkers?) which prevented me from keeping parity with his jumps. Once ahead, he was able to corner me into resigning.

Thursday, March 08, 2007

March 7, 2007

Participants: Jon, Nadine, Elijah, Zack, Adam, David K, Gili

A light game group tonight.

TCP 7

When I first got home, I found Nadine waiting, and together we did a lot of cutting and drawing to try out my new prototype. Eventually five of us gave it a go. However, the components were so crude, and the crowd so not into trying a new prototype, that we didn't even get through the rules before they made me start some example rounds. And we only got through one round before they wanted to try a real game.

Which doesn't mean that they didn't see potential, only that it wasn't the right time for it. Nadine and David both said that it looked like it might be interesting. I will have to make some nicer components and try again.

Power Grid

David+, Zack, Nadine

Once again they were plum out of both oil and coal for most of the game. Zack eventually had a garbage plant and was happy. David was surprised when he won.

Children of Fire: the Board Game

Adam 10, Jon 6, Elijah 6, Gili 5

We tried this area control game again. It still appears to be a flawed game with a nice core and good theme. The game began to drag on, and we called it quits after 12 rounds.

I began the game by saying that we have to impose a turn limit, which is what I learned last time we played. I think 10 turns is probably about right. Adam, on the other hand, favors devaluing the points from the masses tokens.

Zendo

Adam, Zack, Elijah

All three love the game. Zack and Adam each had a turn being the Master, and both guessed the other's rule.

Netrunner

Jon(C)+++, David(R)

David began to have a bad night at this point. He built his runner deck out of my pathetic 60 cards, and each time he couldn't draw a sentry ice-breaker to save his life. He gave up three games in a row, once after his first turn.

I'm afraid that this left him with a bad taste about the game. If the game is so dependent on drawing the right ice breakers, it's not fun to play when you don't. I wonder if this is solved simply by tuning the deck with more cards, or if we just have to stack one or two ice breakers on top to make the game enjoyable.

By Hook or By Crook

Adam, Elijah, Zack

I didn't see the results of this game.

Lord of the Rings: the Confrontation

Jon(W)+, David(B)

From one ignominious defeat to another. David had only played this a time or two before, and so didn't think through the implications of some of his card play. After falling to two piece behind, he gave up in disgust, to fight another day.

Some days are just like that.

Thursday, March 01, 2007

February 28, 2007

Participants: Jon, David K, Nadine, Adam, Elijah, Zack, Ben, Gili, Josh, Idit

I had had enough of work by mid-day, so I invited David to join me a bit early. In this way, we were able to get in a few games before game night actually started.

Netrunner


Jon (Runner)+, David (Corp)

David and I are beginning to grasp the game, and only twice needed to look in the rulebook. I was able to grasp the possibilities of a few cards that David had overlooked when he was Runner last.

Only this game did I grok that accessing traps can hurt you, even if they are accessed from HQ or R&D. That was a fun lesson.

I made many fast and furious runs on HQ and R&D until David put enough Ice in place, and even then I kept doing it whenever he didn't have enough bits to rez the Ice. My runs on HQ were spectacularly unsuccessful, but my runs on R&D eventually gave me the win, although it was close.

Both of us lamented that what seemed to be missing from the game were "Instants" like there are in Magic. If I'm making a run, there is nothing the Corp can do about it by playing special cards from his hand. This eliminates a bit of the tension in the game.

Zertz


Jon+, David

I introduced this to David, who spent a long time calculating each move. I took an early lead with a forced swap that gave me two jumps to his one; I probably won't get away with that again in a future game.

After that, we did some swapping, but I was able to get the better colors, until I needed only a single gray or white ball to win, while he still needed at least two more balls to win. He conceded.

I still like the game a lot.

Boggle


Jon+, Nadine+

While waiting for David to make his moves in Zertz, I played a few games of this as a filler. We played two racks, both of which had a paucity of words. I came up with about 7 words in the first game, two of which Nadine didn't have. The second rack was about tied, with Nadine having maybe one more word.

Louis XIV


Jon 60, Elijah 43, Adam

I think this is my first win for Louis, and it was not only a win but a massacre. This was Adam's second game, and he needed a refreshing of the rules.

It started out innocently enough, with me slightly behind after the first round, even. I had only managed one mission, while Adam and Elijah both had two. However, I had gained a slew of peripheral items from the previous round, including coats-of-arms, ax extra influence card, money, and an influence marker on the board. This allowed me to dominate the second round. At the end of it, Adam couldn't complete a single mission, Elijah could complete only one, and I completed two.

I ended the second round the same as the first, with tons of peripherals, and this time I was last in the bidding order. I ended up with three additional moves after all the other players had placed. Adam and Elijah both went to four missions, while I was at seven. The game was already over at that point.

In the end, I ended with a hand full of coats-of-arms, too, to add insult to injury.

Power Grid


Ben 17+, David 17-, Zack 16, Gili 16

They played on the East and Central coast, which are the cheapest areas. A glance in mid-game revealed that their fuel market was nearly exhausted, or completely exhausted, the entire game.

As usual, a close game, with the win decided on a tie (not my favorite mechanism, actually). The game took around three and a half hours, as people added and added again near the end of the game (also not my favorite mechanism).

Puerto Rico


Nadine 41, Josh 36, Idit 31

Nadine taught Idit how to play, and this was Josh's fourth game. Apparently, they all enjoyed it. Idit didn't have any large buildings at the end of the game, and her settlements were nearly all corn and sugar, a result of some Hacienda activity.

Zendo


Adam (master), Jon, Elijah

Adam didn't have the Icehouse pieces, so we played "Sentence Zendo". Adam wrote a sentence that was, and a sentence that wasn't. We went through about a dozen sentences, and I had no idea.

Elijah and I started guessing "sentences" that were not grammatically correct, and even simply words, which seemed to annoy Adam, who said that we really should only be allowed to guess real sentences.

I was thinking two structurally - number of words or letters, and so on - when it turns out that the rule was that the sentence have "something to do with nature".

The Menorah Game


Adam+, Nadine, Jon

We were casting about for some fillers. I suggested this and both of them agreed well enough.

Both of them prefer the basic game. Nadine was a little bored at the end of it, however, I think. But it's quick.

I still like it a lot.

San Juan


Adam, Nadine, Jon

We only made it partially through the game and then broke for Bridge. I had nothing better to open with, so I decided to give Crane another try, despite being nearly 100% positive that it is a wretched, wretched card. Why? It turns all of your 2 and 3 VP cards into 1 or 2 VP cards, and it also destroys all the VPs you get from having more buildings at the end of the game.

In my game, I turned my Indigo into Coffee, and then debated on whether to turn it into Silver or Library on round three. I chose Library. This netted me an additional card from Prospector every round, but in the meantime, Nadine and Adam were gaining 4 cards each every two rounds from Production and Trading, while I had no production buildings at all.

When I finally got out a Tobacco building, we abandoned the game. Eh; I might still have won.

Bridge


David/Jon, Ben/Nadine

We played five hands of this. It is so sublime a game, that we don't really keep score. We simply zen the experience.

I had fairly few points, but David had good hands. He ended up playing three of the five hands (making one of them, I believe).

Go


Adam+++, Zack

Adam taught Zack how to play this on a 9x9 board, and then they played three games. Adam spotted him first four, then five, then six stones, which gives you an idea of how they turned out.

Cosmic Encounter


Elijah, Josh, Idit

Elijah's favorite game, was a game that Josh wanted Idit to learn, anyway. I have no further info on how it turned out, or what powers they played. I know that they played with Lucre and (against my advice, as usual) comets.

I heard some good news and some bad news from Josh and Idit. The good news is that they're engaged (Mazal Tov). The bad news is that they are returning to the U.S. indefinitely in May and getting married there. Oh well.