Sunday, September 30, 2007

Games Day: September 30, 2007

Participants:

Adam - club regular
Akiba - schoolmate of Saarya's
Ari - first time attendee from Jerusalem
Assaf - first time attendee from Jerusalem
Avi - David's son
Ben - club regular, my brother
Benjamin - friend of Elijah's
Coby - gamer from Rechovot; hosts game nights there
David - club regular; old friend of mine and my brothers
Elijah - club regular
Jack - infrequent club attendee since he started his own Russian-speaking game club in Jerusalem
Jon - me
Michael - infrequent club attendee; Elijah's father
Nadine - club regular; close friend of mine and Rachel's outside the club
Richard - attends game days only; an historical bridge partner of mine; likes Settlers, but otherwise only prefers classic games such as Bridge and Go; Richard brought me a whole bunch of classic game board and books as a gift
Saarya - infrequent club attendee, since he's in sleep-away school; my son
Seraphya - son of friends of ours; first time attendee
Shachar - son of same friends of ours; infrequent attendee
Shlomiyah - daughter of same friends of ours; first time attendee
Tal - infrequent club attendee; my daughter
Yitzchak - club regular
Yuka - friend of Jack's and attendee of the Russian club

Games Played:

Bridge x many

Played as a filler and ender by Jon, Richard, Nadine, Ben, and David.

Casbah

Adam taught this to Saarya, Elijah, and me. It is an elegant idea: pick tiles, place them, score points for what you've placed minus what you couldn't.

We only played one game, but I wasn't entirely sold on the idea. I really didn't like the drafting mechanism of the tiles wherein the best tiles are essentially taken in order around the table. I know I can find a better mechanic than that. And the principal of some times being harder to place than other tiles doesn't hold up, since they're all easy to place at the beginning and harder to place as you go on.

I have to read the rules myself and see if I'm missing something.

Adam won by a slight margin.

English rules are here. --Adam

Caylus

One of the long games played in the last several hours of the day; around four hours, I think, for a five player game. First plays for Michael and Shachar, but Yuka and Jack know the game from their club. It was late and Shachar was beginning to fall asleep.

Jack won with 72, Yitzchak was in second with 69, Michael 63, Yuka 59, Shachar 43.

Cosmic Encounter x 2

Elijah's favorite, and he played it twice.

The first time was with Ben, Saarya, and me. I had Oracle and Aristocrat, with which I was pretty happy. Ben had been unhappy with Empath, a power which we both think is underpowered, so we changed it to be that the Empath's opponent loses twice as much for failing to make a deal, which seemed to restore its balance. In any case, Ben never got to try it out, having all around bad hands as usual. Saarya and I earned a joint win.

The second time Elijah played with Saarya, Adam, and Yitzchak. Yitzchak won as the Philanthropist/Subversive. Adam had fun with the Witch.

El Grande

Played by Ben, Saarya, Nadine, and Elijah. Ben started off ahead after the first scoring round, 44 to 39, 38, and Elijah at 23. As a result, he was attacked and fell behind. As usual, even after he was behind he still got attacked, leaving Nadine to do her usual and take a soaring victory. Elijah also made a good comeback. Nadine won with 129 to 99, 99, and 98.

Go (19x19)

One of the games Richard plays, I don't know how this game went except that Adam won.

I beat him fairly easily, although he played well. We should have played with some handicap stones. --Adam

It's Alive x 5

Along with Bridge, this was the filler game of choice for the night. Some of our new visitors asked to pick up copies. Games played include: Nadine+, Saarya, Jon; Tal+, Elijah, Adam; Adam+, Elijah, Tal; Shlomiyah++, Seraphya, Shachar. All games played were the basic version.

Lord of the Rings: the Confrontation x 4

The two-player filler game of choice, apparently. Adam played and beat Elijah twice. Elijah played and beat Shachar, and Seraphya and Shachar also played.

Lost Valley

I was still keen on playing this game, so Saarya and Adam joined me. It was Saarya's first game. Previous games I've had were very different from each other, but this one was a splash in the face of disappointment.

I couldn't make money to save my life owing to the distribution of the tiles. Saarya took a lead in finding money and the explored continuously to run out the clock, a mechanic which I didn't like last time but now really hate.

Furthermore, the arrangement of the tiles and the rule about only one player allowed on a vertex at a time allowed Adam to block and entire area of the board simply by standing and moving back and forth whenever I tried to go around him, which simply makes no sense.

I'm glad this wasn't my first experience with the game. I really like the game, otherwise, and I need to find resolutions for these problems. I think one of the best resolutions is still my first proposed alteration to the game: each player starts with 2 gold nuggets, which eliminates the catastrophe of being shut out early.

Magic: the Gathering x 3

David and I got in a draft and three games of this. Both of us had very weak hands. Even though mine was weak, I thought it did have a little synergy. Still, David killed me handily in one game, lost the second due to mana screw, and came back to win the third from being down 20 to 2. I picked well in all three games, so there you go.

Power Grid x 2

Yitzchak introduced the game to Shachar, Seraphya, and Shlomiyah, and unsurprisingly won. This is David's favorite game, so he made sure to get a game in later with Ben, Nadine, and Assaf. This was Assaf's first game, and he came in a respectable second to Ben's runaway win.

Nadine: David complained the whole game about how poorly he was doing, but we didn't believe him because he always complains and always wins. But this time he was happy that losing vindicated him.

Princes of Florence

Yitzchak played David, Saarya, and Ben, and won 64 to 60, 57, and 52. Nothing unusual, except that a glass of water spilled on the game boards and cards.

Puerto Rico

Lots of members play this online, or with their own groups all the time, so they prefer not to play it also at the club. Still, I wanted to teach Ari, a newcomer to the game. Nadine and Adam joined us. Despite my best efforts, Nadine essentially gave up early and helped Ari. Ari flourished, as a result, and he won with 57 points to my 53, with Adam and Nadine trailing.

Nadine: I helped Ari by giving advice, which he did a good job of deciding when to take and when not to. And he essentially had a Tobacco monopoly, I got my Tobacco online much later, and only traded it once, and he got a Tobacco boat early on. I didn't realize that I probably should have produced and tried to trade Indigo instead of Sugar, and gotten a Large Market.

Settlers of Catan x 2

David, Nadine, and Avi played, but they appeared to get bored of it midgame. Still, Nadine won in the end.

Nadine: Sixes were rolled very often, as were sevens. That caused problems for me and David - I had no sixes, David had a lot, but kept losing cards to the sevens, which also cleared soldiers off my tiles. Avi received three times as many cards as we did, and would have won early on if he had listened to David and used his cards differently.

Coby, Akiba, Shachar, and Benjamin played this later in the day, one game that all of them knew how to play.

The Menorah Game

There remains a group of members of my club who prefer the original themed version to the remake It's Alive. So we played an advanced game of one of these. I won with a handy 50 points to Yitzchak's 37, and Saarya's 32.

Winner's Circle

Tal was very much keen to play this, and we taught first-time players Coby, Akiba, and Shachar. All appeared to enjoy the game. Shachar won to Tal's second place.

Yinsh

I played this with Ari when he first came in while we waited for another game to open up. I won.

Zendo x 2

Adam taught this to Jack, Yuka, Michael, and Shachar. They played twice.

Thursday, September 20, 2007

September 19, 2007

Participants: Jon, Nadine, Yitzchak, Ben, Binyamin

Attendance is down still. Usually it goes up after summer is over. On the other hand, we are in the 10 days of teshuva, so maybe that's why. Hopefully.

Bridge

Ben, Yitzchak, Jon, Nadine, Biynamin

We started and ended the evening with Bridge games. I played or Binyamin played, depending on the timing.

Leonardo da Vinci

Jon, Nadine, Ben, Binyamin, Yitzchak

Binyamin brought and taught us this game. It seems like a dead-on Eurogame, with classic theme, set collection and area control, resource management, etc.

Like successive series' of paintings, each Eurogame brings the same elements but arranges them slightly differently, each exploring a unique combination of these same elements.

We only played one round before Ben complained that his head wasn't in it, but it seemed interesting enough. Binyamin warned, however, that the game becomes less interesting as it winds on and your choices become more constricted. Prince of Florence also winds on that way without any problems, so we will have to see.

Cosmic Encounter

Binyamin:Chosen/Zombie+, Nadine:Healer/Siren+, Yitzchak:Filth/Warrior, Jon:Wraith/Phantom, Ben:Changeling/Visionary

This was a rollicking good game. I didn't want to play with rotating powers and Binyamin didn't want to play with hidden powers, so we played with two open powers each.

I love the Seeker, but I discarded it in favor of Wraith and Phantom simply because of the strange synergy of these two. Ben's Changeling became the most feared power in the game, and therefore didn't hop around much. At one point I had it and had the opportunity to Changeling with the Filth, which would have destroyed a dozen or so bases, but regretfully decided to take Siren instead which I thought might actually let me win the game.

I Sirened and won a few times, but Ben Cosmic Zapped me twice in a row! and had a third one, too, just in case. Furthermore, when I did gain my fifth base, he took it out with a Wild Void card. And then Nadine Wild Schizoided my hex away from me leaving me one further less base. Sucks to be me.

Binyamin then went on for a potential solo victory against Nadine, but Yitzchak forced them to deal with an Emotion Control, and it ended instead with a joint win by the two of them.

Even with kingmaking and ridiculous luck, this game is just so different and fun every time.

Thursday, September 06, 2007

September 05, 2007

Participants: Jon, Nadine, Yitzchak, Ben, Gili, David K, Dylan

Summer's about over and we're now back to a core group of people. A reminder: we all owe David money for dinner, as none of us had change.

Mississippi Queen

Yitzchak+, David K, Nadine, Jon, Gili

This game didn't look like much from the rules, and the "basic introductory game" looked like even less. We skipped straight to the full game. We started with three players and added others as they came in with suitable starting positions.

It turned out to be a neat and fun little planning game. I kept reading the rules and noticing things I got wrong. Since the game's rules are so simple, each little correction changed the tactics of the game for that particular turn. But the overall feel of the game itself didn't change.

There was thinking, not too much luck, yet it still moved quickly. By the end, most of us enjoyed it enough that we are willing to play again in the future. It's nice that the game can be shortened or lengthened by adjusting the number of tiles, and that handicaps are easily given.

Lost Valley

Dylan 20, Gili 9, Jon 8

This game continues to amuse me quite well, despite lots of squidgy rules issues, and despite heaps of luck that throw things around. Even with the luck, it's just fun to play. The game plays vastly different each time, and it's complicated. Again, thinking, without too much thinking.

I didn't fare well, as my fellow players turned out to be thieves. In once case, I built a mine and didn't manage to collect a single gold from it when the others swooped in and carted it off. We had a very short waterway as everyone headed away from the river. As a result, this was the first time that I bought a horse.

None of the forest tiles showed up until well after half the tiles were laid, which made collecting both food and wood at the same time relatively difficult. Dylan won having mined a mountain undisturbed relatively earl on.

Power Grid

David 15+, Ben 15-, Yitzchak 12, Nadine 9

They played on the East Coast, which should have made for a shorter game, but it wasn't. Phase three seemed to come early enough, however. Nadine hoarded all the coal and coal plants; nobody else was producing any, and she had three plants using 3 coals each.

As usual, they played with the critical variation of having the four upcoming power plants from the deck face up in a third row.

Bridge

David, Ben, Yitzchak, Nadine

They tried to play a hand of this while simultaneously playing Power Grid, which didn't work too well. However, they also played with passing three cards, ala Hearts, which they found amusing.

Jon/Nadine, Ben/Yitzchak

After Power Grid, we played 4 more hands.

Thursday, August 30, 2007

August 29, 2007

Participants: Jon, Yitzchak, Nadine, Adam, Gili, Ben

Nadine returns from chu"l. She played games at Yahoo's HQ in California with South Bay Boardgamers (San Juan and Aladdin's Dragons) and met someone who had already ordered It's Alive.

Princes of Florence

Ben 79, Nadine, Yitzchak

Ben won by around ten points over Nadine and Yitzchak, one of whom had one more point than the other, but I forget which one. That's what comes from not writing down the scores.

At one point, someone here expressed a desire to be allowed to move the buildings around after they have been placed, an idea at which Adam scoffed at as unrealistic.

Lost Valley

Gili 37, Jon 29, Adam 19

Again, scores are approximate. This was a rambling and full game, with a long river, a lot of gold mined, and a lot of explored territory. Gili stole from some of the work that Adam did. That should have been to my advantage, but my lack of equipment slowed me down. I had previous experiences of the game ending too quickly and so I didn't want to waste the time in investing. Since the game lasted for some time, my lack of investment hurt.

I eventually went back and got a boat, which is really nice. Gili had a cart, which is about as nice. I think both, plus fishing rod and axe, is probably the best set of tools.

It was pretty obvious that Gili was winning already with the last quarter of the game to go. I think that the biggest negative is picking a single or double gold nugget from an event, which is nigh useless.

We still have some rule issues. Can people drop or sell back equipment, for instance? And the rules for how and where you can lay out territory are still confusing. When you are required to add a water tile is confusing. Can you collect river gold if you are on the wrong side of a river but own a boat? And other issues that keep coming up.

At one point, Gili expressed a desire to be allowed to move mines around after they have been placed, an idea at which Adam scoffed at as unrealistic.

Modern Art

Jon 537, Adam 532, Gili

I think this is my first victory. Unlike other auction games, I think this game is better with three than with four or five, as you have more control and more chances to lay down cards, instead of being at the whim of what everyone else decides.

Bridge

Jon/Yitzchak, Ben/Nadine

We played a number of hands of this, and I got a lot of 4333 average hands. I also tried playing Bridge together with Modern Art, but that didn't work out too well.

Go

Adam++, Jon

We played on an 11x11 board, and even with handicap stones, it's clear that I am just not good enough to challenge Adam, yet. I need to go back and learn some basics again.

Friday, August 24, 2007

August 23, 2007

Participants: Jon, Gili, Adam, Binyamin, Yitzchak, Saarya

Game night this week was moved to Thursday night since I had to take Rachel to the airport on Wed night.

It's Alive

Jon 48, Adam, Gili, Saarya

Requested by Adam and Gili as an opener while we waited for the other two to arrive. I requested that we play th advanced version, since we played the basic version last time.

Adam got hit by two villagers, but also got two coffins. Gili got one each. I managed to escape unscathed, only seeing a coffin when I needed it to win on my last turn. The other players were not very far advanced when I won, which is kind of unusual.

Caylus

Yitzchak 94, Jon 78, Adam 68

Not my favorite game, but at least I had to do some planning and thinking this game. I won't play Caylus with more than three players, and only some players at that.

I thought I was doing well, and I would have been much closer if I hadn't lost out on one favor I needed to build my second blue building. It couldn't be helped, as others needed it too, and I had to choose what to invest in. Yitzchak had the most favors this game, and while I didn't think he used them amazingly well, he did so well enough to win handily. His last round was a perfectly planned building strategy of 4 houses in the castle and the largest blue building.

Tigris and Euphrates

Binyamin 6, Gili 5, Saarya 5

I don't know how the game went, but Binyamin insisted that I write down the scores. Gili and Saarya appear to have tied.

Princes of Florence

Binyamin+, Gili, Saarya

One again, Binyamin won by a narrow margin, and Gili and Saarya both tied right behind him.

Cosmic Encounter

Yitzchak+, Adam, Jon, Binyamin

Adam insisted on us each playing three powers. And to add to the confusion, he was the Pentaform and Binyamin was the Reincarnator. Then I went and foolishly played the wild Reincarnator somewhere in the middle of the game, which was dumb, as I had a good position and good powers. Even though I ended up with the Disease as a new power, I never had any bases with enough tokens on them to spread for a victory.

The game was pretty long and drawn out. Other than that, it was fun. We all hovered around 4 bases for a bit of time before Yitzchak won by shear exhaustion of all other cards.

Thursday, August 16, 2007

August 15, 2007

Participants: Jon, Yitzchak, Adam, Gili, Rachel A

Ah, the light heady days of summer, when most people are on vacation.

San Juan

Jon 43, Yitzchak 40

I plunked down a first turn Prefecture, which is fairly deadly in two-player. I followed it up with a Smithy, Silver, and a rare-for-me Tower. I got the three six-point cards and managed to hold on to them and build them by the end of the game.

Yitzchak had Library around building number four or so, so I kept taking Prospector to make his life difficult. Eventually he built Prefecture, Quarry, Smithy, and Carpenter. He built three big buildings, too, and one more building than me, but his Triumphal Arch wasn't as lucrative as my Palace.

Lost Valley

Gili 13, Yitzchak 9, Jon 8, Adam 8

I almost started Industria, but these guys had never played Lost Valley, and I liked the game enough to play it again. Especially since I know that some of the members who didn't come don't like it as much.

Adam went off in one direction where there wasn't much mountain gold, although he eventually mined one mountain hex for three chips. Gili went off and mined her own mountain hex for four chips, which won her the game. Yitzchak followed me around a bit, which slowed both of us down.

Eventually, I mined three chips out of one mountain, giving him the last one. He went off to find river gold.

As Gili was ahead, she explored like crazy. With the last unexplored tile placed, the river was immediately capped. No one had been exploring the river, so it was only four segments long. The game then ended too quickly for me to open up a new mine.

Everyone appears to have enjoyed the game. I'm looking forward to playing again.

"Sawmill" in Hebrew is מנסרה (mansera). "Saw" is מסור (massor). --Adam

It's Alive

Jon+, Adam, Yitzchak

Adam suggested this, and we played the basic game. I massed a lot of money at the beginning of the game. I was also the only one to be hit with Villagers, first a 4 and then a 6. Then a few more to boot, which I ignored.

Despite this, I won the game, which only goes to show you that it's possible. I kept careful count of how little money my opponents had. They never had quite so little that I could abuse them, but still. I also got a little lucky pulling the card I needed after a few rounds at the end, although I had enough money to buy it from anyone's graveyard, too.

Puerto Rico

Jon 60, Yitzchak 57, Rachel 56, Adam 40

Rachel requested this, and may even have done better if her attention hadn't drifted for a few rounds in the middle of the game. We played the standard building set.

-1-
Y: Settler/Quarry, Adam takes corn, Rachel tobacco, I take coffee. I end up with a lucrative coffee monopoly during the game. Rachel does almost as well with her tobacco.
A: Builder/Small Market. Rachel builds Small Market.
R:Mayor
J:Prospector

-2-
A:Trader+, after some urging from me. If he does something like Settler and then Rachel takes Craftsman+, I will Trade+. If Rachel takes Trader+ and I Craftsman+, Yitzchak has no good and won't Captain+.
R:Craftsman+
J:Captain+
Y:Prospector

-3-
R:Builder+/Small Sugar.
J:Settler+/corn. After this phase, Adam and I have coffee plantations, while Rachel and Yitzchak have tobacco plantations.
Y:Mayor+
A:Prospector

-4-
J:Builder/Coffee. Yitzchak builds Tobacco.
Y:Mayor. Now, Yitzchak will be trading tobacco, and I'll be trading coffee. Rachel has Sugar and Small Market, while Adam has Indigo and Small Market.
A:Settler
R:Craftsman+. I thought this was rather a bad move, giving Yitzchak Trader++ next turn and a tobacco to trade. As a result of this move, cash was high for the rest of the game.

-5-
Y:Trader++/tobacco. Of course. Adam trades indigo, Rachel sugar, I coffee. Trading House empties.
A:Mayor
R:Captain++
J:Prospector+

-6-
A:Builder+/Factory. While Factory was indeed a scarcer resource than Coffee, this allowed my coffee monopoly to continue for longer. Rachel and Yitzchak both build Harbor. I's at 6 doubloons, so I wait.
R:Craftsman+
J:Trader/coffee. Another full round of trading.
Y:Settler+/corn. Yitzchak wanted to take another quarry, but Rachel and I convinced him that this was the reason he had been losing his last few games so badly. One quarry is more than enough, and he needed more shipping goods, especially with a Harbor (same would apply to Factory). I won the building point game, and I didn't have a single quarry (instead, I had coffee monopoly and Factory).

-7-
R:Builder/Tobacco. I built Factory. Yitzchak could not be dissuaded from building Hospice, which didn't help him during the game. Adam built Large Sugar.
J:Mayor+. I was very wary of doing this, because it filled in Yitzchak and Rachel's Harbors, and they already had goods to ship.
Y:Prospector+
A:Craftsman+

-8-
J:Captain++
Y:Trader+. This time Adam doesn't have an indigo to trade, so one space is left in the Trading House.
A:Settler+
R:Mayor

-9-
Y:Builder+/Guild Hall. He ends up with a full Guild Hall by game's end. Stupid building. Adam and I both build Small Market. After building, I still have 10 doubloons on my board.
A:Craftsman+
R:Captain. Rachel and I begin blocking boats with our trade goods.
J:Prospector+. I'm now looking at buying two big buildings, as I was flush with cash.

-10-
A:Mayor+
R:Settler+, Yitzchak takes a sugar plantation. Rachel has had a sugar monopoly until now.
J:Trader+. I fill in the Trading House with an indigo.
Y:Builder/Small Sugar. I build City Hall.

-11-
R:Prospector+
J:Craftsman+. The 5 boat had 2 coffees in it, and Adam was going to be producing coffee soon. I produced 2 coffees, but elected to not take an additional coffee as my bonus good, even though anything else I would produce wouldn't ship. I preferred leaving the boat still partially full. I took an extra corn, beginning a long buildup of corn on my Small Warehouse.
Y:Captain+. Yitzchak always prefers to Captain when he is afraid he will be locked out, otherwise.
A:Mayor. Nobody has any monopolies anymore.

-12-
J:Builder+/Custom's House. Not as much for the points it will give me, but for denying it to Yitzchak or Rachel. Turns out to give be a fair bit, after all. No one else builds.
Y:Settler+
A:Craftsman
R:Trader+. I debated not trading my coffee. Adam and Rachel were pretty much sure to get the other two big buildings before I could, anyway. I had two coffee barrels, and I could only ship one. But the other one could be left over to start another coffee ship. I decided that I would be crafting again by then, anyway. Also, I had my eye on a Wharf already at that point, as I was accumulating corn.


-13-
Y:Captain+
A:Builder/Residence. Rachel builds Fortress. I'm one shy for Wharf. I build Construction Hut.
R:Mayor+. All big buildings are manned.
J:Craftsman. I now have 7 corn. I'm totally aware that I won't get to ship them on the next Captain phase, as Adam or Rachel or both will block me. But all three ships are going to empty, and the game isn't yet going to be over, leaving me clear sailing to ship them all on the next Captain phase. My next concerns then were whether to worry about Wharf and manning it, or simply go for sending them on the regular boats. Sending on the regular boats helps cut off Harbor shippers.

-14-
A:Captain. I keep my 7 corn.
R:Mayor
J:Builder/Wharf. For my City Hall, and just in case I can do it again.
Y:Prospector++

-15-
R:Craftsman+. Rachel has since regretted this move, as others cut off boats before she could ship and the game ended due to victory point depletion.
J:Captain. I chose to ship 7 corns on a boat and block it, rather than Mayor and Wharf. This nearly doubles my victory point total for the game. Game end triggered. Adam hands me the game now by shipping his three coffees, allowing me to do the same, instead of shipping one sugar or indigo, which would have given Rachel three more victory points instead. It's true that this is a slight flaw in the game.
Y:Builder. Yitzchak fills in his last production building. I build Hacienda.
A:Prospector. Adam is already ahead in any tie situation.

-Scores-
Y: 26ship + 21build + 10bonus = 57
A: 19ship + 17build + 4bonus = 40
R: 35ship + 15build + 6bonus = 56
J: 26ship + 21build + 13bonus = 60

Wednesday, August 08, 2007

August 08, 2007

Participants: Jon, Dylan, Ben, Yitzchak, Nathan, Adam, Tal, Elijah, Yaira

Tal and Elijah dropped by after their play rehearsal. Tal brought her friend Yaira over, too. Nathan returned after a long absence.

I set up Industria for a quick run through the rules. It looks simple enough, and I hope to give it a complete go next time.

Cosmic Encounter

Ben+ (Demon, Sorcerer), Dylan+ (Judge, Calculator), Nathan+ (Witch, Grudge), Jon (Schizoid, Pacifist), Yitzchak (Void, Industrialist)

I took the Schizoid, a power which fills me with glee. Unfortunately, my win conditions were simply one of a series of mistakes I made throughout the game. They were: a) 3 foreign bases, and b) foreign bases not shared.

I hoped that my second power, the Pacifist, would give me a slight but not overwhelming advantage with this, because the Pacifist doesn't need allies to win battles. Also, the other players are ally happy. Of course, Filth would have been even better.

I neglected to notice that in a five-player game, I don't actually get to be Offensive player that often and that most bases are gained while allying with others. As a result, I never had a foreign base that wasn't shared.

I made other dumb plays, like not playing a compromise card against the Sorcerer, and such things.

Meanwhile, the other players asked lots of questions, but the closest they ever got to figuring out the criteria is that it involved tokens in some way. Dylan asked early on if the criteria involved where you placed your bases, to which I said no. He complained that in fact my answer should have been "yes" for that, since "the bases had to be placed on planets where other bases weren't". Ben and I disagreed.

You have to expect little problems like that to come up with the Schizoid.

Since no one could guess the criteria, and I couldn't seem to win, the game pretty much came down to getting five bases and zapping me. Dylan got five bases, and then Ben and Nathan did. Ben then Super Demoned his power onto my Schizoid. Yitzchak and I could get to four bases, but no more.

Meanwhile, the other two most abused powers, Judge and Witch, were also in the game, as well as the Void. The Void is the only power I refuse to play with in the game, not because it is too weak or too strong, but because it makes the game not fun. My fix for the Void is to change it to the Praw; tokens go to the Praw, and can be taken either from Praw to Warp, or from Warp out. Dylan and I both thought that the Judge might be too powerful, as well. We couldn't figure out how to fix it, and in any case, the fact that the judgment doesn't apply when a comp is played or the Demon is used, negates the power well enough.

While we played Cosmic, Adam and I started a game of Zertz, but abandoned it when Elijah came in.

Lord of the Rings: the Confrontation

Adam, Elijah

Adam and Elijah played at least one game of this, possibly more.

We played two games. I was black both times. We each won once. We also argued about whether Gandalf is a Maia and whether it's a waste of time to learn Quenya/Elvish.--Adam

It's Alive

Tal+, Yaira

Tal+, Adam, Yaira, Elijah

Tal introduced this to Yaira. Then Adam and Elijah joined for a four-player game. I took a look late in the second game and thought Adam was going to win, but Tal somehow pulled off a victory.

Yaira liked the game well enough.

I was about to win a few rounds before the end of the game, but then drew a villagers tile that I couldn't pay for, which set me back enough that Tal was able to pull it off. --Adam

Apples to Apples

Elijah, Adam, Tal

They played a number of rounds of this, until Dylan Adam got into some lengthy discussion with Genia about Esperanto.

Bridge

Jon/Adam, Ben/Yitzchak

And we played a few rounds of this to end the night. I lost one hand by not figuring out that Ben had to have the singleton King of Spades.

Yehuda