Wednesday, August 27, 2008

August 27, 2008

Participants: Jon, Nadine, Tal, David K, Avi, Hillel, Mace, Rachel

Mace returned from Australia this morning, so was kind of out of it. David brought his son Avi back.

R-Eco

Nadine 18, Jon 16, Tal 3

Second play for Tal. We played with the random chips variant. Nadine says that it's a lot of luck, but there sure was a lot of thinking going on for a luck game. I know that I had numerous tactical choices to make during the game.

I was the only non-dumper which was worth 4 points, but it was not enough to beat Nadine's high powered chip collection.

Notre Dame

Nadine 58, Avi 46, Mace 45

First plays for both Avi and Mace. Mace was zonked, and Avi is only 10 or so [DK: 8] and speaks English only so so. That they did as well as they did is amazing.

Industria

David 64, Hillel 62, Jon 55

This was our first play. I've tried to get the game out before, but the closest we ever came was learning the rules. I had forgotten all of them by now, and I had to relearn them as we set up.

In fact, I got them all wrong time and time again as we played. By the middle of the second set of cards, it was obvious that so many things had gone wrong that the final scores weren't going to mean much. Nevertheless, we forged on to the end of the game.

In addition to getting the rules wrong, we had no idea what was flying in terms of strategy. We had no idea how to value the auctions or tiles. Only as we neared the 2/3 point, did we begin to get a grasp on what was going on.

It's actually a darn good game. Aside from the rather strange auctions, there are a whole lot of different little strategic options to pursue, and they all fit together rather well. My only complaint is the auctions itself. There's an unfortunate problem of two players being able to ruin the auction for the third without suffering much in the way of consequences. Perhaps this will clarify as we play more times.

I used up my money too quickly, and found it hard to recover. I still eked out a decent result. I concentrated on the technologies, which were flush with points, but not enough to cover for the lack of resource production. Meanwhile, David and Hillel had resources covered nicely. It still ended up close. I will definitely play again.

Torres

David, Jon, Hillel, Ari

First game for Hillel. We got about halfway through this game before David and Ari had to leave. It looked like David had a pretty clear lead, but who's to say. I wasn't doing too shabbily, either.

Puerto Rico

Jon 64, Rachel 52, Nadine 51

Nadine and Rachel selected the buildings, and chose a few combinations that I would never choose. We played with Harbor, Commodities Exporter (which is a Harbor for indigo and sugar only), AND Aqueduct. That was my strategy, and it did pretty well, as you can see. Didn't hurt having a tobacco monopoly, either.

Only Nadine took Factory, and she ended with two big buildings and a late Harbor. Rachel started in third position, and netted a lot of early victory points, and more with a Discretionary Hold.

Wednesday, August 20, 2008

August 19, 2008

Participants: Jon, Nadine, Elijah, Zack, Gili, Hillel, Avraham, David K, Saarya

Game night was a day early, owing to a conference I'm attending tomorrow night. We didn't have a chance to test my prototype. Zack attended last year, but his family went back to the states. He's here for a few weeks, but tonight will be his only game group appearance. Elijah also returned after a long absence.

Year of the Dragon

Nadine 101, Elijah 97, Hillel 92, Zack 83

First game for all but Nadine, who had to explain it a few times as players slowly arrived at the club and needed to hear the explanation from the beginning.

Nadine writes: Zack lost points due to getting the least explanation due to coming late. I only won because no one [else] had played before.

Caylus

Jon/David 84, Avraham 74, Gili 58

We played about half the game and then I got up to let David finish my position when he arrived. I'm not thrilled about the game anyway.

I gave David an ok but not thrillingly good position. He promptly made a mistake in his inherited position and lost ground. And yet, he still won the game. Go figure. This was Avraham's first play and he underestimated the importance of Green/Blue buildings. Gili missed out on the second and third castle scoring (she had one house in the last castle section; none in the second).

Cosmic Encounter

Elijah+, Saarya+, Hillel, Nadine

Hillel's first play. All of them were a little rusty and came to me with rules questions. Even so, they made several mistakes, throwing into question the game's results. For instance, they played the Vacuum as the one who selects which tokens the other player loses, which is deadly. Elijah and Saarya won on a joint comp/comp.

Tichu

Jon/Avraham 1025, David/Nadine 875

I opened with a Grand Tichu, which I made, and we both went out first to boot. A 400 point lead. I called and made Tichu again. Then David began to call Grand Tichu and Tichu, and after several rounds, we were only ahead 60 points. I won the last game with a Tichu, and that settled it.

In every hand, David and I had our cards down first; of course, being Avraham's first play, and Nadine dividing some attention in the first few hands with Cosmic, this was understandable. In nearly every hand, either David or I called Tichu or Grand Tichu; Avraham and Nadine never called it. And in nearly every hand, David and I went out first, leaving Nadine and Avraham to play for third. Too bad David and I weren't teammates.

David made a Tichu where both Avraham and Nadine had bombs and he didn't. His Grand Tichu was also helped by getting passed cards to complete both a bomb and an inside eight card straight. I had a single bomb, on the last hand, which I broke up to play a 10 card straight, followed by a three of a kind. I was left with a 9. David eventually played an 8, letting me go out.

Thursday, August 14, 2008

August 13, 2008

Participants: Jon, Nadine, Amir, Hillel, Binyamin, Rivka, Dov, Hannah, Saarya

Binyamin brought his wife Rivka, and parents Dov and Hannah again. Amir returns for his second attendance.

Prototype: Vacation

Jon, Nadine, Amir

I tested a prototype, but it definitely needed some work. And Nadine was distracted, too, and didn't give it her full attention. No more to say about it now.

Princes of Florence

Binyamin 62, Rivka, Dov, Hillel, Hannah

They played on the new edition with the pretty board. The new edition also includes some sort of expansion character cards which I didn't get to see. I'll look them up on BGG. Everyone other than Binyamin scored under 50.

Puerto Rico

Amir 54, Nadine 49, Jon 48

First play for Amir, so we gave him corn and a lot of advice. Naturally, with my blocking Nadine from fully utilizing her Harbor, Amir won. Nadine had Harbor, I had Factory, and Amir had both. Amir could have more fully benefited from Wharf, but his taking Harbor prevented me from taking it, which would probably have given me the game. And Nadine scored two early coffee trades and blocked a coffee boat. Amir got a late tobacco monopoly, but he never got to trade it, he shipped it a few times, though.

Blue Moon City

Jon+, Binyamin, Hannah, Amir

First play for Amir, and second play for me. I had essentially forgotten how to play, but it's not a difficult game to pick up. I don't think it's terribly deep, although there are many different options to try and I haven't tried them all.

Still, it's enjoyable and fairly well-balanced, and I would play again. I'm usually a fan of area control. In the end, it came down to the difference of one crystal between Binyamin and me, which is essentially random.

El Grande

Saarya 95, Nadine 92, Dov/Amir 82, Rivka/Jon 82, Hillel 81

First plays for Dov, Hannah, and Hillel. Dov and Hannah had to leave early, so Amir and I took over for them after BMC.

We warned everyone to attack Nadine or she would run away with the game, and that's what they did. As a result, when we joined the game, Nadine was far behind. 6th round scores were: Amir 66, Hillel 65, Jon 61, Saarya 59, Nadine 43.

As you can see, however, she managed a fine catch up during the last third, nearly winning the game.

We flipped over every card that allows you to send other player's caballeros back to the provinces; I never knew so many of these cards existed in the game.

Thursday, August 07, 2008

August 6, 2008

Participants: Jon, Nadine, Tal, David K

Small game night again, perhaps because it's the nine days.

Scrabble

Jon, Nadine, Tal

We knew David was on the way, so we played some casual Scrabble for a while, without keeping score. When you play without keeping score, the board opens up tremendously, as point-worthless but pretty six letter words are placed with impunity. My first word was a seven letter word, actually.

Year of the Dragon

David 109, Jon 102, Nadine 91

Once again I was doing ok throughout most of the game, and once again I lost by a few points at the end. Which only goes to show that my strategy is not sound.

I'm ok with the game, and I'm willing to play, but it doesn't thrill me. For some reason, Notre Dame, to which this game has been compared, feels a little more fun to me, even though this game offers slightly more control. I think it's because Notre Dame offers actual areas to control and routes to travel.

David chose early Buddhas and managed to stay well ahead on the turn order track the entire game, while Nadine stayed well in the back. Scores reflect this.

Tigris and Euphrates

Jon 8/9/9/9, David 3/3/4/5, Nadine 3/3/4/5

A bit of a slaughter as you can see, and a fairly quick game. David started in the middle, I started on the east, and Nadine in the north west.

Near the beginning of the game, David put down two green tiles in his kingdom, I had three greens and three blacks in my hand, so I put down the two blacks. I decided to lure him into a trap by not putting down ANY greens in the hopes that he would attack me. Sure enough, he attacked me when his kingdom had four greens and mine had none. I tossed my four green tiles, and that ended that.

The game descended to another all out external conflict when there were only three treasures left on the board. I prepared as best I could for the conflict, but I got very very very lucky, not only in terms of what I drew, but in terms of how the conflict actually unfolded.

David triggered the conflict in an act of desperation. Because of how he created the conflict, there were three conflicts, in red, green, and black. And because of how he created the conflict, I needed EXACTLY one green, three black, and two red tiles to win all three conflicts. And I had EXACTLY one green, three black, and two red tiles. And to top it off, I could still get the last treasure on my next turn.

I figure I have used up my luck for the rest of the year.

Boggle

Jon, David, Nadine.

We played one round of Boggle while waiting for Tal to join us for Tichu. I think I eked out a small victory.

Tichu

David/Nadine 1000+, Jon/Tal 205+

In the first hand, it looked like my luck was still around. David played three consecutive pairs and I was able to top it. Then Nadine played a straight and I was able to top it. But to no avail. They both went out first.

In another round, I made it down to my last card, but it was a 2. Tal was already out, and David on my right knew I had the 2, because he passed it to me. So he led a 2, and passed everything that Nadine on my left played. In this way, Nadine went out, and then control passed to David, and he went out.

By the penultimate round, Tal and I were losing 5 to 995. I called and made a Grand Tichu (despite not having a bomb and David having one), but it didn't matter much.

Thursday, July 31, 2008

July 30, 2008

Participants: Nadine, Jon, Binyamin, Zvi Yehuda, Amir, Hillel, Yitzchak

Last minute change of plans forced the game night to Nadine's house. Amir came for a first visit, although he's moving to Modiin so won't be back much. Hillel has come once or twice before. Yitzchak also won't be coming back much more, as he's now engaged again (mazal tov) and moving to Ramat Beit Shemesh.

Year of the Dragon

Nadine 108, Jon 107, Amir

I don't remember the exact scores. Nadine was convinced I was going to win. I felt like I was doing ok, but I was severely behind in end-scoring points, and I figured Nadine would catch up to me. Lo and behold, she did, and won the game by one point.

YotD is a good game, but it's pretty balanced and mechanics-oriented. Constantly losing people makes for a nice tension element. In our game, I opened with the Double Dragon, which I'm not sure is the best opening move, actually. Later on I used the triple book a few times, ignoring the ladies and the builders. Nadine and Amir took early double dragons as well, and some ladies. Nadine's ending monks were what did me in.

Texas Hold'Em

Binyamin, Jon, Zvi Yehuda, Hillel

Zvi Yehuda wanted to play this, and Binyamin pretty much cleaned up. We played with a 1 token ante and a 5 token maximum bet for each hand (after which all cards were simply revealed). Z"Y bet high a few times in weird ways. I simply pulled crappy cards. I'm not a big fan of this type of poker, anyway.

Hillel took over for me when he came, as I was playing this and YotD at the same time.

Metropolys

Binyamin, Zvi Yehuda, Hillel

This is a new game from Ystari which Binyamin brought. I didn't see much of it. Binyamin claims it's a deeper version of Mykerinos.

Alexander the Great

Binyamin, Zvi Yehuda, Nadine, Jon

This is another new game which Binyamin brought. It's a hidden resource allocation / area control game with somewhat vicious mechanics (tied players receive nothing, first player loses resources equal to 1 + the second player's resources).

I played this simultaneously with Princes of Florence, so this may be why I found the game wholly uninteresting. In an hour, we progressed through 2 of 6 epochs. The decisions were very heavy calculations - not based on high math, but based on wrangling the mechanics to benefit you: "If I go here, I cause a tie, which means no one loses anything, so when I go here and lose, she'll lose resources, so that I can go here and win, and we'll both gain 3 points overall."

It felt excrutiating to me, but overall I think it's probably a good game. There's tons of strategy and tactics, and little in the way of luck, so many of my group will probably like it. You have to learn the patterns to enjoy it.

We abandoned the game after the second epoch, with Binyamin in the lead.

Princes of Florence

Yitzchak 58, Jon 57, Hillel, Amir

First time plays for Amir and Hillel. PoF remains an excellent game, but my luck remained poor. I thought I played an excellent game. I picked up 2nd and 3rd jesters on the last two round at dirt cheap prices, and won best work in both rounds. The third jester boosted a bonus card, and secured me my prestige card (6 points).

For all that, Yitzchak had two prestige cards worth a total of 15 points, and ended up beating me by one point. Sometimes I don't know why I bother.

Both the newbies played very well, although they both had a bunch of builders and lost (by less than 10 points), so there you go.

Bridge

Binyamin/Zvi Yehuda, Jon/Nadine

We played Bridge for several hands, and my highest hand was 10 points. Most of my hands were 6 or under. I still ended up as declarer three times, making two of the contracts.

Aside from the first hand where Binyamin opened 3 hearts and his partner bid 4 NT and they made a slam, the rest of the hands were all partials. One was even passed out.

Thursday, July 24, 2008

July 23, 2008

Participants: Jon, Nadine, Binyamin, Tikva Shira, Zvi Yehuda, Dov, Hannah, Gili, David K, Avraham, Tal

Back to a higher attendance level although five of the attendees were Binyamin and his family. T"S and Z"Y are Binyamin's children, and Dov and Hannah are his parents. Nadine is back from vacation.

R-Eco

T"S 15, Z"Y 12, Jon 5, Dov 3, Hannah 2

I taught this (in broken Hebrew) to all the others, and they picked up fairly easily. I got lots of chips, but tossed out lots of cards. As usual, the players with the 4 and 5 chips took the game, which is one of the problems with the game, and the reason why I prefer playing with all the chips randomly stacked on all cards in even-sized piles (game is over when the last chip is taken from any pile).

Notre Dame

David 52, Gili 51, Dov, Hannah, T"S

Gili taught this to Dov and Hannah while David drove up. Obviously a close game for the two most experienced players.

Pandemic

Jon, Binyamin, Z"Y, Nadine

Heard a lot of good things about this new cooperative game, and Avraham had left us a copy, so we read the simple rules and tried it out. As in many cooperative games, it tends to be dominated by one player who tells everyone else what to do if table talk is allowed. Best to play with no talking.

Pandemic is a light game, with theme enough, though not a deep one. Cubes are put onto the board representing virus outbreaks, and when a city gets more than three it spreads to neighboring cities. You have limited actions to move around removing cubes, and collecting sets of cards to implement cures. You lose the game if too many of one cube is on the table, or too many outbreaks occurred (similar) or too many rounds have elapsed.

The lesson learned, as we expected after playing Shadows Over Camelot, was that the Traitor aspect of Shadows Over Camelot is a huge bonus for the game. The board as your enemy is just not quite as intense a conflict if everyone can be counted on as your friend.

As far as strategies and tactics, there is a nice amount going on, where you have to decided which outbreaks to tackle in which order, and how to use your limited cards to best effect.

It was interesting enough, and I would play again. By the way, we all lost when disease spread out across South America.

Vegas Showdown

Jon 41, Avraham 39, Nadine 35, Binyamin 35, Z"Y 31

We don't play this enough, partly because the random effects each round detract from the game more than they help. If we could see the next five effects that will be coming into play, it would be somewhat more strategic.

Despite this, it's an excellent game of money management and auctioning. I won the last few points with my red diamonds, which I never expected to actually come in useful.

Settler of Catan

David, T"S, Gili

This game was started and abandoned, I believe.

Tichu

David, Hannah, T"S, Gili

David tried to teach this, but only Hannah was interested in continuing after one hand.David/Avraham 375, Jon/Tal 325

We played this later in the evening as a session closer. We managed to get in five hands.

I generally maintain that the points on the cards taken in are not significant compared to Tichu effects and both team members going out first. I'm usually right, but not this time.

In the first hand, we had 20 and our opps 80.

In the second hand, I called and made Tichu, but our trick point count was -20, giving us net points of 80 to our opps 120.

In the third hand, David called Tichu, and we all laughed. It turned out that his was the only hand at the table that didn't have a bomb. My hand was particularly good, and I went out first without too much difficulty. But with the trick points, we gained 25 while they lost 25 (-100 +75).

In the fourth and fifth hands, Tichu wasn't called. Each pair went out before the other, netting each team 200 points. And we had to call it a night.

Thursday, July 17, 2008

July 16, 2008

Participants: Jon, David K, Gili, Saarya

Two guests! As much as the combined number from the last two weeks. Why, at this Fibonacci rate, the whole planet will be at my group by the end of the year!

Cribbage

Jon, Gili

Gili and I played half a game while we were waiting. I was ahead a bit.

Notre Dame

David 57, Jon 55, Gili, Saarya

Saarya's first play. I played a very balanced game, ignoring the VP track but putting two into Park. In the very last round, I ran out of money and couldn't buy the last favor, costing me the game. David skipped Notre Dame in the last triad, but took the last favor of 3 VP for each 3 populated province for 10 points (with Park). He also had his VP track going, so I avoided passing him VP track cards, but didn't use them myself.

Saarya concurs with the rest the rest of us that a tad more control would be slightly better.

Cities and Knights of Catan

David 11, Gili 5, Jon 5

My rule is that I'll play this game with an alternate win condition: that you win if you have five more points than second place. Keeps the game from going on too long, and makes jockeying for Longest Road somewhat more interesting at the middle of the game.

I had 4 points more than either of them near the beginning, owing to defending the island once and having Longest Road. David stole my knight, so that he then collected three defender points while I stalled for resources. I beat Gili out to a wheat port, but, though situated on an 8/5 wheat, never got to use it. David won the game when he took Longest Road from me.

David feels that a better alternate rule is that you win if you are four points ahead of second place, not counting Longest Road (he doesn't like the LR jockeying, and anyway the point is to prevent a won game from dragging on).

Magic: the Gathering

David++, Jon

We drafted for decks, but I drafted far too many rather than too few creatures, for once. May lack of utility made me unable to pass his defenses, while he had a few spells that could pass mine. My lack of red mana in the first game, and then slow start to green mana in the second, didn't help.